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  • Submitted: Jul 27 2015 09:02 PM
  • Last Updated: Jul 27 2015 09:02 PM
  • File Size: 1.48MB
  • Views: 16981
  • Downloads: 2,490

This file has been reported as broken because: cannot be open with maya 2013. There's nothing in the outliner. Fix :)


Download johnny maya 2016

* * * * - 5 Votes



Screenshots
free Character rig




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Leonardo Ferrò
Jul 28 2015 08:34 PM

cannot  be open with maya 2014. There's nothing in the outliner. Fix ;)

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Garmian Dler
Jul 28 2015 09:54 PM

this Rig Is for Maya 2015 and higher

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wilsone1951
Jul 29 2015 09:25 AM

2015 :)

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puthursivan
Jul 29 2015 04:53 PM

Let me use this Model to short film

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Garmian Dler
Jul 29 2015 08:43 PM

Let me use this Model to short film

u can use it as long as u mention me

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Does it comes with a picker?

    • Alec Farai Munhapa likes this
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puthursivan
Aug 03 2015 10:25 AM

there is a problem the IK FK can't change
 
properly . How can change it

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puthursivan
Aug 03 2015 11:34 AM

where is IK FK switch could you show with the help of image

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Garmian Dler
Aug 04 2015 07:46 AM
all the ik fk awitches are in the center of gravity (COG) contol
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Garmian Dler
Aug 04 2015 07:46 AM
all the ik fk awitches are in the center of gravity (COG) contol
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Garmian Dler
Aug 04 2015 07:47 AM
all the ik fk awitches are in the center of gravity (COG) contol
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puthursivan
Aug 05 2015 02:20 PM

Thanks Garmian Dler 

    • Garmian Dler likes this
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Anyone know how do you point the knees? In IK?

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KingoftheCubes
Aug 20 2015 03:44 AM

Wrist geometry flips when the elbow is rotated more than -90 degrees in Y.  Also, he doesn't have a tongue.

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KingoftheCubes
Aug 20 2015 03:47 AM

Anyone know how do you point the knees? In IK?

There is a twist attribute under the foot control.

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KingoftheCubes
Aug 20 2015 04:03 AM

Could really use another control along the spine between the chest and head.

    • korvas likes this
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Dino Dinesh Kumar
Aug 24 2015 04:06 PM

select the main control there u can find the Arms control will be in fk there u change it to ik. and the Rig is awesome easy to control

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Hi guys !!

Just to say that it's clearly a mod of the Malcolm Rig and sharing this is a violation of the AnimSchool Charts .

So Garmian Dler, you should probably delete it before Animschool sees it .... ;)

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guys .. if anyone can save the file so we can open it in lower versions of maya please :(

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As stated below the Wrist geometry gets really messed up when the arm is bent at more than 90 degrees, to the point where I might not be able to use this to animate. The torso also needs about two more controls to get in a good bend, and the base of the neck needs a control as well. I would also appreciate if there was an option to turn off visibility of the bend controls or facial controls.

 

The torso also needs about two more controls to get in a good bend, and the base of the neck needs a control as well.

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chirag_animator
Jan 11 2016 02:47 AM

Thanks for the Rig. I liked it.

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Bokang Koatja
Jan 15 2016 12:23 PM

Hmmm... Can't seem to find his tongue

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its pole vectors are missing.. can somebody tell me where can i find em'?

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