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Goddess is done and rendered in zbrush bpr render and final touches with photoshop i did this stylized chaarcter from a concept by daeho cha and here is main concept :


i used combination of zsphere topology and zmodeler for making armor , tools ,hair,etc... and all the stuff is done completly in zbrush
I also added some simple tips of my workflow in zbrush as well as a quick video of making some parts of armor using zmodeler
i hope you enjoy it guys cheers, more tips on here:


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