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Autodesk Maya Information and Tricks

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#1 Kaminszakr



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Posted 18 June 2016 - 09:53 AM

  • Set up default manipulation to quickly work
  • Crtl + Spacebar to travel full screen
  • Copy and paste between cuts of Maya
  • Renaming trick to get rid of prefixes
  • Use Mel to change layers
  • Move views manipulators to examine stuff
  • Set clipping plane to enhance z buffering
  • Changing frame kind and over scan
  • Bracket keys for window undo
  • Change some default prefs – Ignore File Version, build undo bigger-turn off camera animations
  • Get bonus tools – replicate object on elements & Secondary motion quickly
  • Save in shaded mode
  • Make sure to play each frame
  • Inherent issue on turbulence to examine it
  • Interactive playback
  • Crtl A to toggle choice
  • Make shelf buttons for AE focus
  • Flow on curve is cool
  • Particle emitting fluid density
  • Presets ar smart
  • Fluids ar an excellent thanks to move stuff
  • L_key is cool
  • XGen – LOD originated – make certain poly scale back works
  • XGen – Archive at origin
  • XGen – make certain to line density low
  • XGen – amendment frame range to one to examine textures
  • Bifrost – Use retort CPV
  • GPU cache on 2s
  • Project to center to quickly lay down joints
  • Add influence with hold weights on Joints
  • Turn on DQ skin deformer
  • Lattice move base form to reposition
  • Substitute pure mathematics
  • Utility nodes for rigs with speed
  • File texture import trick
  • Icons not loading
  • Clamp texture size
  • Linear progress is nice – build on by default
  • Color picker trick
  • Sun Sky double gamma
  • Shadow bounce
  • Make light-weight quadratic