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[Request] Maya -> 3ds Max Character Rig Conversion

minion rig dave sophia

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#1 ExacoMvm

ExacoMvm

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Posted 27 November 2013 - 02:20 PM

Hello everyone, i've noticed that there is many people who are good with Maya and i have no clue how to use it, even have experience with Cinema 4D and 3ds Max the UI and the rest is very unfamiliar for me and i need to do difficult work + i have no time for learning about new software, because i still learning with those i've started already, so i guess it should be an easy task for you guys i guess, so i want to ask you for help, i need Minion model to be converted and working in 3ds Max ( tried FBX, everything gets messed ). 

So here is the model i need for 3ds max: Minion Dave Rig by Sophia 

I hope someone will find some time for converting it, even i don't have idea how hard or easy it is :)



#2 cgmeetup

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Posted 15 December 2013 - 09:21 AM

If you just want 3d model then Export it as .Obj