An opportunity arose to test porting between a Maya scene with a 3D animated character to Unity for an AR application. We originally built everything for our animated character without knowing we’d later need to port it to an AR application, but as a result we gained great insight into what does and doesn’t work inside Unity.
Know anyone that tried doing this? Would love to hear about it.
If you're interested, here are more details about what happened when we bridged Maya and Unity: