Hi, I am a beginner in the world of 3D, I have a doubt about renders, and that is that when I use displacement map or vector displacement map, the geometry is modified but it leaves marks on the object, such as black holes and cracks that make rendering is ugly, how can I fix this? The maps are exported from ZBrush, with UVs the model. I tried to find out why I get this but I have no idea why. How I can fix it? thank who can guide me or help me.
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