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Rendercore Now Supports V-Ray 3.0 for 3dsmax 2014!

vray renderfarm 3dsmax

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#1 rendercore

rendercore

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Posted 16 May 2014 - 07:36 PM

Rendercore now supports V-Ray 3.00.03 for 3dsmax 2014 64-bit. Older versions of V-Ray are also supported. Now with our newly designed 24/7 fully automated cloud computing job management system, our users are able to easily submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips.
 
Plug-Ins Supported
 
An(i)ma
Forest Pro Pack
Hair Farm
MultiScatter
Rail Clone
 
FAQ
 
Here are few posts that are helpful for 3dsmax users.
 

How to Prep Your Scene

How to reuse V-Ray irradiance map

How to save cost using Frame Grouping 

 
 
About Rendercore
 
Founded in Hollywood in 2002, Rendercore offers on-demand, high performance remote rendering services for customers from such diversified industries such as architectural, entertainment an industrial design. With over 3Tera Hz computing power, and cloud computing infrastructure, Rendercore's render farm provides instant outsource rendering capacity for users of: 3ds Max, V-Ray for 3ds Max, After Effects, Blender,C4D, V-Ray for C4D, Lightwave, Maya, V-Ray for Maya, Modo, Softimage/XSI, Vue, and V- Ray Standalone.
 
Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
 
For more information, please visit: http://www.rendercore.com