3dsmax 2015 & Maya 2015 Now Supported at Rendercore!3dsmax 2015 Maya 2015 Renderfarm rendering services
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Posted 16 May 2014 - 07:40 PM
Rendercore now supports Autodesk 3dsmax 2015 and Maya 2015 64-bit. Older versions of 3dsmax and Maya are also supported. Now with out newly designed 24/7 fully automated cloud computing job management system, our users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips.
Below are a few steps on how to get you started:
1. Register an account on our website. https://www.renderco...newAccount.aspx
2. Upload your files to our ftp site, ftp.rendercore.com
Here is a link to our job submission manuals, please review before uploading your files http://doc.rendercore.com/
3. Submit and motioning your jobs through our website.
We also provide free testing, up to 5 frames per scene. Here is a link with an example on how to submit http://doc.rendercor...HowToSubmitTest
4. Download your frames from our ftp site, output.rendercore.com
Founded in Hollywood in 2002, Rendercore offers on-demand, high performance remote rendering services for customers from such diversified industries such as architectural, entertainment an industrial design. With over 3Tera Hz computing power, and cloud computing infrastructure, Rendercore's render farm provides instant outsource rendering capacity for users of: 3ds Max, V-Ray for 3ds Max, After Effects, Blender,C4D, V-Ray for C4D, Lightwave, Maya, V-Ray for Maya, Modo, Softimage/XSI, and V- Ray Standalone.
Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
For more information, please visit: http://www.rendercore.com