Jump to content

  •  

Photo

Gael KERCHENBAUM - DEMOREEL 2014 // Modeling - Texturing

demoreel modeling texturing zbrush hybris artfx arnold creatures maya nuke

This topic has been archived. This means that you cannot reply to this topic.
No replies to this topic

#1 Gaël Kerchenbaum

Gaël Kerchenbaum

    Newbie

  • Members
  • Pip
  • 1 posts

Posted 26 June 2014 - 07:01 PM

I'm proud to present you my Demoreel including some of the creatures and caracters I worked on for "HYBRIS" and "THE BLACK CASE" films during my last year at the French school of Visual Effects ArtFx.

On "HYBRIS" project I was co-director, mainly in charge of four creatures of the film. I worked as a modeler and texture artist. For every creatures I worked on I did also the Look Developpement and the Lighting - Rendering.

The film is now out, you can see it here :
vimeo.com/99003079

On "THE BLACK CASE" I worked on the Alien. I did the modeling, texturing and also the setup and animation of the caracter.

"GOLIATH" is a personal project I did in order to study the anatomy of insects. I did everything from modeling to final composite.

The softwares I used were Zbrush, Maya, Mari, Topogun, Arnold and Nuke.

Music is from The glitch mob.

I hope you enjoyed my demoreel, feel free to comment !