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The art of landscaping in SpeedTree course! (botanically correct plant modeling) 400 billion polys

coursetutorial speedtree vegetation render realistic tree landscape vray corona

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#1 TheCGMeetupUser

TheCGMeetupUser

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Posted 17 January 2015 - 02:20 PM

Hey guys,
 
I recently did a course for creating realistic plants (botanically correct) in SpeedTree( and soon GrowFX) I thought I'd share some of the 
final images with you. 
A little about the scene : Over 120 different species of plants was specially built just for this this scene from scratch,
which include moss, grass, flowers, plants, ivies, vines and trees. I ended up using about 30 different species for the scene.
I did use both Corona and V-ray to render out images. There are more than 400 billion polygons in the scene via instancing
(Using forest pack pro) and over 100 million unique polys. I also did use over 400 textures for the scene ranging from 0.5 k to 4k images. 
Opacity is used for most leaves. All in all it took less than 8 hours to render the scene on an i7 4 core(8T) with 12GB of memory with over 
60 render elements . (There are 2k and 4K renders) 
Here's a link to the course if anyone is interested : http://shlece.com/pr...with-speedtree/
I'd appreciate any feedback :)
 

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