Jump to content



The art of landscaping in SpeedTree course! (botanically correct plant modeling) 400 billion polys

coursetutorial speedtree vegetation render realistic tree landscape vray corona

This topic has been archived. This means that you cannot reply to this topic.
No replies to this topic

#1 TheCGMeetupUser



  • Members
  • Pip
  • 1 posts

Posted 17 January 2015 - 02:20 PM

Hey guys,
I recently did a course for creating realistic plants (botanically correct) in SpeedTree( and soon GrowFX) I thought I'd share some of the 
final images with you. 
A little about the scene : Over 120 different species of plants was specially built just for this this scene from scratch,
which include moss, grass, flowers, plants, ivies, vines and trees. I ended up using about 30 different species for the scene.
I did use both Corona and V-ray to render out images. There are more than 400 billion polygons in the scene via instancing
(Using forest pack pro) and over 100 million unique polys. I also did use over 400 textures for the scene ranging from 0.5 k to 4k images. 
Opacity is used for most leaves. All in all it took less than 8 hours to render the scene on an i7 4 core(8T) with 12GB of memory with over 
60 render elements . (There are 2k and 4K renders) 
Here's a link to the course if anyone is interested : http://shlece.com/pr...with-speedtree/
I'd appreciate any feedback :)

Attached Files