Join Steve Wright for
Nuke 7 New Features - 2-Day Intensive WorkShop
Wednesday, February 6, 2013 at 10:00 AM - Thursday, February 7, 2013 at 6:00 PM (PST)
Now Wednesday, February 20, 2013 at 10:00 AM - Thursday, February 21, 2013 at 6:00 PM (PST)
Nuke7 2-Day Intensive Workshop in Los Angeles at RFX on Feb. 6-7. Just use promo code CGMEETUP50 to get $50.00 off the purchase price. http://nuke7newfeatu...eventbrite.com/
where you will learn all about the powerful new features in Nuke 7, the biggest release of Nuke ever. Work shots together with Steve and return home with a library of Nuke scripts demonstrating the workflow for all the Nuke 7 new features and how they integrate into 3D compositing workflows.
Learn about the major new nodes and features in the 2D compositing side of Nuke such as major new stereo support on the Roto/Rotopaint nodes and the major upgrade to the venerable Tracker node. SplineWarp is a complete rewrite with major new features and the new ZDefocus node replaces the ZBlur node with many new features and outstanding support for matching the lens bokeh of a clip. Of course, deep compositing will be a major part of the class plus demonstrations of the new Kronos optical flow speed changer and the awesome new Denoise node with wavelet spacial noise filtering.
The really big news in Nuke 7 is the massive new additions to the 3D compositing side of Nuke with, for example, the addition of Alembic geometry. The Foundry has invested heavily in image based modeling so you can build simple geometry from a 2D clip and use if for camera projection. Not only has there been major upgrades to familiar nodes such as PointCloudGenerator and DepthGenerator, but entire new classes of 3D nodes have been added such as DepthToPoints, DepthToPosition, and PositionToPoints that allow you to create point clouds of your scene while projecting the clip on the points.