Jump to content



The Wrath of Cthulhu - Compositing Demoreel

Marco Tudini VFS Compositing Nuke Maya Creature Design Vancouver Film School Demoreel Cthulhu

This topic has been archived. This means that you cannot reply to this topic.
No replies to this topic

#1 Marco Tudini

Marco Tudini


  • Members
  • Pip
  • 0 posts

Posted 17 January 2013 - 12:34 AM

Hello there!

I'd like to share with the Zbrush Community the project I've been working on during my year at Vancouver Film School, including some creature design done with Zbrush, Maya and Mental Ray. Hope you'll like it!

All Visual Elements done by me.
Rigging and Character's dynamics setup has been done by my friend and colleague Alan Zheng.
CG Spider model and rigging courtesy of Vancouver Film School.

Media: Autodesk Maya 2012, Pixologic Zbrush 4R3, The Foundry NukeX 6.3, Adobe After Effects CS5, Adobe Photoshop CS5, Adobe Premiere CS5, Next Limit Real Flow 5.
Shot with Canon T3i.

For more: www.marcotudini.com
Keep in touch on Linkedin: linkedin.com/in/marcotudini



Attached Files