Added by on 2015-04-13

Autodesk Maya 2016 New Features

Autodesk has released New Features in Autodesk Maya 2016, An Improved node-editing interface, Delta Mush a new Animation feature, New Look & Feel, New Adaptive Aero Solver, Adaptive foam & Guided simulations feature available in Bifrost. Now takes advantage of both the CPU and GPU in your computer to accelerate playback and manipulation of character rigs. Also new native sculpting toolset in Autodesk Maya 2016.

Autodesk Maya 2016 XGen Enhancements


An overview of the enhancements made to the XGen arbitrary primitive generator in Maya 2016. The enhancements include a new presets workflow, additions to the preset library, a new guide-sculpting tool, width control on splines, and more.

Autodesk Maya 2016 Look Development Enhancements, New Look & Feel

An overview of the look development (Hypershade) workflow enhancements in Maya 2016. The enhancements include a rebuilt node-editing interface, new workflows for visualization and diagnosis of complex shading graphs, a new user interface, and performance improvements. Additionally, Maya 2016 has an all-new look and feel that includes new icons and reorganized menus, making workflows more artist-friendly.

Autodesk Maya 2016 New Sculpting Toolset

An overview of the new native sculpting toolset in Maya 2016, with brushes that feature volume and surface falloff, stamp images, sculpting UVs, and support for vector displacement maps.

Autodesk Maya 2016 Delta Mush Deformer

An overview of Delta Mush, a new animation feature in Maya 2016. A popular user request, Delta Mush smooths deformation, guiding the final result closer to the original geometry.

Autodesk Maya 2016 Adaptive Aero Solver in Bifrost

An overview of the new Adaptive Aero Solver available in Bifrost in Maya 2016, which gives you the ability to create atmospheric effects such as smoke and mist. Similar to guided simulations, low resolution aero solves can drive higher resolution detail. The added benefit of adaptivity allows you to define regions of high resolution within a massively large computational domain.

Autodesk Maya 2016 Guided Simulations in Bifrost

An overview of the new guided simulations feature available in Bifrost in Maya 2016. Guided simulations give the artist control, providing the ability to art-direct the behavior of liquids using a cached simulation or an animated mesh object. With a guided simulation, a full-depth low-resolution liquid can be used to guide a high resolution simulation on the liquid’s surface, which is useful for effects such as hero waves.

Autodesk Maya 2016 Adaptive Foam in Bifrost

An overview of the new adaptive foam feature in Bifrost in Maya 2016. Artists can now add froth, foam, and bubbles to liquid simulations, creating even more realism and detail in scenes with oceans, beaches, lakes, and stormy seas. With camera adaptivity, artists can create high resolution simulations close to the camera where detail is essential, while lowering the computation of foam particles in other ares, resulting in shorter simulation times.

Autodesk Maya 2016 Parallel Rig Evaluation

An overview of the all-new parallel rig evaluation feature in Maya 2016. Maya now takes advantage of both the CPU and GPU in your computer to accelerate playback and manipulation of character rigs. Combined with the integrated performance profiler, it becomes easier to understand and target bottlenecks in scenes and plugins. 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  • This makes me all warm inside. Now to wait and see how Aero handles pyro.

  • Ma’ruf Habibie Siregar

    for animating? is there new feature