Added by on 2016-07-26

Autodesk Maya 2017

What’s New in Maya 2017

Autodesk Maya 2017 includes major workflow upgrades with new tools like the Time Editor, which is a comprehensive tool for creating and editing clip-based non-linear animation. Similarly, our new Render Setup system simplifies the management of complex scenes with shot-based overrides and templates. In addition, grooming all types of hair and fur in XGen is easier and faster using new Interactive Groom Splines, which includes a set of intuitive brush-based tools (used in the image above). Finally, the new Content Browser, and new Workspaces capabilities let you personalize Maya. New Motion Graphics features, including the 3D Type Tool, the SVG Tool, and the MASH Procedural Effects Toolkit to create versatile motion design animations.

Trevor Adams, product designer on the Maya team, gives you an overview of what’s new in Maya 2017. Trevor talks about why he is excited about the release, as well as how you can influence future product development.

Maya 2017 Arnold in Maya


Maya 2017 comes integrated with the renowned Arnold renderer, used by the biggest names in visual effects and animation to solve the most complex rendering problems. Arnold lets you render high-quality images right out of the box, scaling with your processing power as project complexity demands.

Maya 2017 Bifrost Updates


Maya 2017 includes updates for Bifrost that include the Bifrost Ocean Simulation System (BOSS), which lets you create realistic ocean surfaces with waves, ripples, and wakes. Other updates include improvements to guided liquid simulations, foam improvements, and more.

Maya 2017 for Motion Graphics


Take a brief tour of Maya 2017 for motion graphics. Building on previous releases that include a new 3D type tool, vector graphics import tool, and the MASH procedural animation toolkit, the latest release of Maya includes new features, a new MASH UI, and easier workflow to create stunning motion graphics.

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