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Create Ship in Ocean Simulation using Phoenix FD

Added by 5 years ago

7.54K Views0 Comments

Create Ship in Ocean Simulation using Phoenix FD Tutorial Create Ship in Ocean Simulation using Phoenix FD by Tsvetan Milanov Ship in Ocean Simulation, Create Ship in Ocean Simulation using Phoenix FD, Create S...

Marmoset Toolbag 1.09 Released

Added by 6 years ago

7.54K Views0 Comments

Marmoset Toolbag 1.09 The Essential Realtime Artist’s Toolkit. Marmoset Toolbag is a full-featured, real-time material editor and renderer bundled in a tidy package. Toolbag provides 3D artists a powerful and efficien...

How to Sculpt a Dragon

Added by 5 years ago

7.52K Views0 Comments

How to Sculpt a Dragon This tutorial we're going to sculpt out very own dragon. We'll take a look at a reference sheet containing our main inspiration (don't be afraid to use reference!). From there we're going to incor...

Let’s Draw Fallout 4 Concept by Feng Zhu

Added by 6 years ago

7.49K Views0 Comments

Let's Draw Fallout 4 Concept by Feng Zhu Newest episode of Feng Zhu's Design Cinema he draws/paints three very impressive Game Concept Art for Fallout 4 Let’s Draw Morrowind & Oblivion Concept by Feng Zhu Real Tim...

Mune Official Trailer

Added by 4 years ago

7.49K Views0 Comments

Mune Official Trailer Mune Animated film tells the story of Mune, a clumsy creature who suddenly becomes, against all odds, the Guardian of the Moon. After he fails to accomplish his new mission, he has to go on an adve...

Modeling in ZBrush with Paul Gaboury – ZBrush Tutorial

Added by 6 years ago

7.49K Views0 Comments

ZBrush Tutorial/webinar with Paul Gaboury, Lead 3D Application Engineer with Pixologic demonstrates how ZBrush is used to sculpt and paint 3D models. Paul walks you through some of the key features of ZBrush 4R5 and how ...

Fume FX 3 Tutorial – Effectors – Lesson 1 by Allan McKay

Added by 7 years ago

7.48K Views0 Comments

In this Video Allan McKay covers one of Fume FX 3's most powerful new features - Effectors Fume FX 3 Effectors, Allan McKay,3ds Max, 3dsmax, Autodesk 3ds Max software, 3ds max tutorial, 3d tutorial, FumeFX, FumeFX Tut...

The Art of Journey

Added by 6 years ago

7.45K Views2 Comments

The Art of Journey Game by Sony Computer Entertainment &  Bluecanvas Take an inside look at the art and inspirations that went into the award-winning Journey from developer thatgamecompany and Santa Monica Studio. ...

Making Colorful Abstract with X-particle in Cinema 4d

Added by 5 years ago

7.45K Views1 Comments

Making Colorful Abstract with X-particle in Cinema 4d How to Make Colorful Abstract with X-particle in cinema 4d. Making Colorful Abstract with X-particle in C4D, Making Colorful Abstract with X-particle in Cinem...

Run Cycle in Maya Tutorial

Added by 3 years ago

7.44K Views1 Comments

Run Cycle in Maya Tutorial Chiara Porri - In this Tutorial I show how to create a Run Cycle. Run Cycle in Maya Tutorial, Run Cycle Tutorial, run, cycle, animation, tutorial, maya, learn, how to, 3D, animated, movi...

Leprechaun Character Digital Painting Process

Added by 6 years ago

7.44K Views0 Comments

Leprechaun Character Digital Painting process by Denis Zilber Leprechaun Character Digital Painting Process in Adobe Photoshop Tutorial. Digital Painting process, Digital Painting, Painting process, tutorial, Digit...

Eric Goldberg Talk about Animation

Added by 5 years ago

7.43K Views0 Comments

Eric Goldberg Talk about Animation Eric Goldberg Talk about Animation and how he started learning animation. Eric Goldberg, a veteran Director, Designer and Animator, has worked extensively in New York, London and Holl...

Making of SMITE Cinematic Trailer

Added by 5 years ago

7.43K Views0 Comments

Making of SMITE Cinematic Trailer Making of "Smite: Battleground of the Gods" by Realtime. Created for Developer Hi-Rez Studios and publisher 'Tencent', the trailer is a fanfare for the SMITE World Championships. Featur...

Rising Sun Pictures FX and Simulation Breakdown Reel

Added by 6 years ago

7.43K Views0 Comments

Rising Sun Pictures FX and Simulation Breakdown Reel The Wolverine - CG Atomic Explosion, Destruction & Digital Environment Extension The Great Gatsby - CG Snow, Water, Ice, Digital Environment Enhancement The Inc...

Kite Real-Time Rendered Cinematic using Unreal Engine 4

Added by 4 years ago

7.41K Views4 Comments

Kite Real-Time Rendered Cinematic using Unreal Engine 4 The kite cinematic created in Unreal Engine 4 features a diverse and beautifully realized 100 square mile landscape. Everything you see was generated in real-time ...

ALMOST HOME by DreamWorks Animation

Added by 5 years ago

7.41K Views0 Comments

ALMOST HOME by DreamWorks Animation They're almost here... meet our future leaders from DreamWorks Animation's upcoming feature film HOME, invading theaters November 26th. DreamWorks Animation Home Trailer...

Josh Herman Presentation at ZBrush Summit

Added by 5 years ago

7.41K Views0 Comments

Josh Herman Presentation at ZBrush Summit Josh Herman is a Character Artist, Modeler, and Designer working at Marvel Studios and has worked on The Avengers, IRON MAN 3, Captain America: The Winter Soldier, Thor: The Dar...

Making of Sci-Fi Armor in Blender

Added by 3 years ago

7.41K Views0 Comments

Making of Sci-Fi Armor in Blender Andy walks us through the creation process of his Sci-fi armor picture. Making of Sci-Fi Armor in Blender, Sci-fi armor making of by Andy Goralczyk, blender, Blender Tutorials,...

Light Surface Shader and Object Based Lighting Tutorial

Added by 5 years ago

7.41K Views0 Comments

Light Surface Shader and Object Based Lighting Tutorial by Stuart Christensen How do you create light within Maya by not using any lights at all? This tutorial by Stuart Christensen introduces the Mental Ray MIA Surface...

Subsurface Scattering Revolutionizes the Film Industry Weta Digital

Added by 6 years ago

7.41K Views0 Comments

Sub Surface Scattering Revolutionizes the Film Industry - Weta Digital Joe Letteri - Visual Effets Supervisor, Weta Digital When we stated to work under two towers especially to create the character of gollum. we kne...

Creating Crowd Simulation in 3ds Max

Added by 5 years ago

7.39K Views0 Comments

Creating Crowd Simulation in 3ds Max The new feature in 3ds max 2014 and 2015 called populate allows user to create crowd using few simple click. Today in this tutorial we will be looking at using this cool feature to c...

Learn more about Autodesk Maya 2014 – Maya Tutorial

Added by 6 years ago

7.38K Views0 Comments

Learn more about Autodesk Maya 2014 - Maya Tutorial Maya Tutorial learn more about Autodesk Maya 2014 - Learn Open Data & Scene Assembly Workflow with experts and explore maya 2014 Autodesk Technical Specialis...

Pacific Rim VFX Breakdown by Rodeo FX

Added by 6 years ago

7.38K Views0 Comments

Pacific Rim VFX Breakdown by Rodeo FX Rodeo FX tackled a comprehensive array of creative and technological challenges through its contributions to “Pacific Rim,” marking the company’s ninth collaboration with ILM. Rodeo...

Making of Mirror’s Edge

Added by 5 years ago

7.38K Views0 Comments

Mirror's Edge sees the return of Faith, on her way to becoming a legendary runner in a totalitarian city overrun by corruption. In this video, the DICE team tells you about creating Faith for a new generation. Mirror's ...

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