Added by on 2013-05-15

Master dDo with this complete dDo overview in which we go over all the steps from baking to saving out the final textures in this tutorial with Wiktor Öhman.

Chapters:
Baking for dDo
Detailing with nDo2
The Automation Hub
Adding Details & Defining Materials
Custom Detail Creator
Production Editing

Get the source files here: http://quixel.se/content/Remington_Chainsaw_Source_Files.rar

Texture entire scenes, props and characters within minutes, all following the art direction you’ve carefully designed. Advanced material definition, designed to work with any material, organic or hard-surface. Realistic or stylized accumulation of wear & tear. Pops right into the industry-standard Photoshop texturing workflow. Full-auto, 100% custom. http://www.quixel.se

Want to see the chainsaw being modeled? Check out the 1 hour (!) long timelapse here:

 

dDo + Marmoset Skyshop 5.0 Released

Jawdropping IBL Rendering , Courtesy of the World’s Finest
Real-Time Engineering Team

UNLIMITED TRIANGLES:
True High -Poly Texturing Support With Ultra-Fast Mesh Loading

HUGE PERORMANCE BOOST :
1.000% Faster Texture Loading, 2.000% Faster UI Refreshing

POWERFULNEW POST -PROCESSING :
DOF , Vigneting, Aberration, Sharpening, Anamorphic Bloom,
CCD Noise + more

TEXTURE PRESENTATION GENERATOR :
Create Awesome Presentations of Your Final Maps in 1 CLick

UNLIMITED-RESOLUTION RENDERS :
Render your Results in Mega Resolution

DETAIL GROUP CONTEX MENUS :
Save Single Groups as Presets, Do Advanced Master Mask Editing
and more +160 NEW FEATURES + IMPROVEMENTS