Creating Light Cycle Effects – Part 8 – Particle Explosion (Cont’d) – 3ds studio max tutorials – Dynamics & Effects
Description: This video is a continuation of the last where you started up setting the explosion of a light cycle using a particle flow system. Here you will finish setting up the various events and operators that define the explosion effect. You also learn to make the original light cycle invisible after the impact as it shouldn’t render once it is replaced by particles.
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