Added by on 2012-11-01

Creating Volumetric Clouds – Part 2 – 3ds studio max tutorials – Dynamics & Effects

Decription: This Part 2 on 3D Clouds shows how to use facing particles with transparent materials to get the clouds to render realistically. This method is also useful as it uses a significantly smaller particle count as you would usually need.

Autodesk 3ds Max software, Autodesk 3ds Max Design software,3dsmax,3dmax,3D modeling software,3D animation software,3D rendering software,3D graphics software,game design,3d max,3dmax,3d studio max,3d studio,3ds design max,3dsmax design,3d Max design,3D visualization software, architect software 3D,architectural design software, software architectu, Autodesk 3ds Max for 3D modeling, animation, and rendering software for game developers, visual effects