Golaem Crowd 3.2, New Crowd Paint Tool
Golaem Crowd 3.2 introduces a Crowd Paint Tool enabling artists to place their characters and control
their behaviors with a simple brush.
Intuitive and Powerful Paint Tool
● Placement: place characters by painting them on the ground, while controlling their density
● Character Attributes: paint character attributes to control their behaviors and their
● Zone Triggers: paint color zones on your terrain to activate/deactivate behaviors on your
● Navigation: control characters path-finding by painting vector fields on the ground.
Convincing Crowd Shots in a Few Days
Golaem Crowd is currently used by more than 50 studios all over the world, from one-man shops to
established studios like Framestore or Cinesite. Some of their productions have been included in the
new Golaem Crowd Showreel, e.g. the “Lipton, Be More Tea” commercial, featuring crowds of
Muppets, made by Framestore for the opening of the Academy Awards ceremony.
Golaem Crowd new Showreel can be watched here:
Golaem Crowd 3.2 benefits from these users’ feedback and integrate lots of usability improvements
as well as new behavior operators (delay, loop, script).
Golaem Crowd is also becoming more and more open. Its simulation caches can be loaded directly in
Maya for editing them or adding FX on top. Code samples are also provided for loading them directly
inside studios proprietary tools, and the MEL/Python API is growing.
This focus on ease of use and interoperability is what enables Golaem Crowd customers to nail down
pipeline integration very quickly, have their artists send shots for review in a few days and make
producers & clients relax.
Golaem Crowd is available either through rental (1500 EUR for 3 months) or permanent license (4999
EUR including 1 year of support & upgrade). Both are floating licenses, enable to render on an
unlimited number of nodes for free, and come with a contemporary ready-to-use Character Pack.
Maintenance & Support Subscription (875 EUR/year) enables permanent licensees to benefits from
all upgrades including major versions.
Golaem develops artist-friendly tools to animate digital characters.
Integrated in Autodesk Maya, Golaem Crowd makes it fast and affordable to populate worlds with directable digital characters, from a few to thousands. Artists from all over the globe use Golaem Crowd to bring life to commercials, episodic productions, feature films and games.
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