Added by on 2017-04-10

Houdini 16 Game Shelf

In this presentation, Luiz teaches how to use the new Games Tool Shelf that is included with Houdini 16. He will go over the new normal map nodes for COPs, Flowmap Tools, Make Loop SOP, RBD to FBX exporter, and the new Vertex Animation Texture workflows to get meshes with changing topology from Houdini into Unreal.

Houdini 16 Game Shelf, GDC 2017 // Houdini 16 Game Shelf // Luiz Kruel, vfx, gamedev, video game development, gdc, gdc2017, gdc17, indie game Houdini 16 Game Shelf, GDC 2017 // Houdini 16 Game Shelf // Luiz Kruel, vfx, gamedev, video game development, gdc, gdc2017, gdc17, indie game Houdini 16 Game Shelf, GDC 2017 // Houdini 16 Game Shelf // Luiz Kruel, vfx, gamedev, video game development, gdc, gdc2017, gdc17, indie game Houdini 16 Game Shelf, GDC 2017 // Houdini 16 Game Shelf // Luiz Kruel, vfx, gamedev, video game development, gdc, gdc2017, gdc17, indie game
Houdini 16 Game Shelf, GDC 2017 // Houdini 16 Game Shelf // Luiz Kruel, vfx, gamedev, video game development, gdc, gdc2017, gdc17, indie game