Create a Realistic Fabric Shader in Maya by Jeremy Fernsler
Fabric Shader 01: Reference and Basic Setup
We look at reference images to see what we want out of a shader and then begin with the most basic of setups.
Fabric Shader 02 : Adding softness
Here we add incident illumination to simulate soft thread flyaways.
Fabric Shader 03 : Final Tweaks
One more pass on the shader network to fix an illumination problem.
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