Introduction to Python in Maya by Isaac Oster
This tutorial series introduces basic python functionality in the Maya environment. For artists and designers accustomed to thinking visually, Maya’s 3D environment is a great space to learn to script.
Each topic is described in short, concise chapters, without a lot of extra information. Larger projects sprinkled in to demonstrate tools discussed in previous chapters. This series is intended to introduce the uninitiated to how awesome scripting can be, and is intentionally narrow in its scope. There are many excellent resources available for those interested in a deeper look. The full 18 chapter series is available for 99 cents
Introduction to Python Scripting in Maya
Introduction to Python Scripting in Maya, Ch 01 – Getting Started
This chapter discusses the script editor and cover importing the Maya Command library.
Introduction to Python Scripting in Maya, Ch 02 – MEL Commands
This chapter discusses Mel commands, Flags, and the Command Documentation.
Introduction to Python Scripting in Maya, Ch 03 – Translating MEL into Python
This chapter discusses converting MEL commands into Python commands.
Introduction to Python Scripting in Maya, Ch 04 – Variables
This chapter discusses Variables, inlcuding Int, Float, and String data types.
Introduction to Python Scripting in Maya, Ch 05 – For Loops and White Space
This chapter discusses For Loops and White Space.
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