Added by on 2016-09-30

Iray for Cinema 4D – Interactive Physically-Based Rendering on GPUs

NVIDIA recently launched a new rendering product: Iray for Cinema 4D, giving 3D artists and designers the most scalable and intuitive rendering experience with immediate visual feedback when lighting and designing a scene. Steffen demonstrates the principal workflows with Iray, covering physically-based rendering from lighting through shading down to camera and post effects, as well as physically plausible material designs using NVIDIA Material Definition Language.

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Iray for Cinema 4D – Interactive Physically-Based Rendering on GPUs, MAXON, Cinema 4D, IBC, IBC 2016, Presentation, 3D, Animation, Motion Graphics, Steffen Römer, NVIDIA, Iray, GPU