Added by on 2014-05-28

3D Animation – Multiple Positions

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Studio Vitae is hiring positions for a short film in the style of Dragon’s Lair: http://bit.ly/SMNPYc

Character Animation (Maya)

Location: Remote

As an animator you are responsible for creating animated sequences of characters, objects and cameras under the creative direction of the animation director and supervisor. You excel at creating high-calibre, dramatic and action-oriented character animation while at the same time meeting production deadlines. You are able to be flexible and adapt to various animation styles.

Responsibilities

• Demonstrate a strong understanding of motion, weight, emotion, acting and timing.
• Demonstrate the ability to take direction well and excel in a team environment.
• Work under the direction of the animation supervisor and animation director.
• Should have a strong understanding of Maya.
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Character Rigging (Maya)

Location: Remote

As a Maya Character Rigger you are responsible for creating character rigs, including character skeleton design, animation controllers, facial animation setups, weight maps, corrective morph targets and anything else demanded by the character designs.

Responsibilities

• Must have experience rigging complex CG characters for animation.
• Must have a strong understanding of Maya.
• Create animation rigs for 3D characters and objects, including weight-map work.
• A strong understanding of texturing, rigging and animation principles.
• Comprehension of core principles relating to rigging such as deformation order and the transformation matrix.
• Work with modeling and animation departments to facilitate articulate realistic appealing characters.
• Integration of characters and rigs into the production pipeline.
• Should also be able to work with slightly disproportionated character models.
• Should also be able to work with modeling, animation and engineering to determine style, look and level of quality for all the models.
• Knowledge of Motion Builder a plus, please mention if you do.
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3D modeler

Location: Remote

• Creating low and high resolution 3D character models.
• Creating low and high resolution cloths and character related props.
• Ability to UV both organic and hard surface models.
• Clear understanding of character motion and physics-based motion.
• Ability to give style and creativity to animations (vehicles, objects, characters).
• Collaborating with the Art Director in the creation of consistent, high-quality work.

SUBMIT

Please email your resume, portfolio/demo reel link and cover letter, including your rate. Please state job title in subject line “Character Animator”, “Maya Rigger” or “3D modeler” to : info @ studiovitae.com
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3D Animation – Multiple Positions