Added by on 2014-06-16

Activision Recruiting Animator & Senior Level Designer

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Animator

Santa Monica, California
Animation

Job Description

Home to some of the industry’s best and brightest talent, Treyarch is an industry-leading game developer whose Call of Duty: Black Ops II set world-wide launch day records, and whose previous game Call of Duty®: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time.
We are looking for an Animator to work on our next exciting project. As an Animator, you will interact directly with some of the best artists, designers, and engineers in our industry.
The ideal candidate should have a strong understanding of the Animation Principles and an acute sense of timing and weight. You must have experience with motion-capture editing techniques. Animators in this role will be assigned to the Cinematics team with the potential to work with the AI team as well.
A successful Animator is expected to demonstrate a passion for developing high quality games and animations. You are self-motivated, open to learning and expanding your knowledge.

What you’ll be doing:

• Work directly with the department Lead and Senior Animators as well as Designers to identify and execute on the animation needs of the game.
• Plan, animate, implement and support complex scenes and sequences using motion capture data and/or keyframing.
• Produce facial animation using motion capture data and/or keyframing.
• Follow group standards and best practices.
• Collaborate effectively with other disciplines including art, design, and audio.
• Manage day-to-day development issues; identify problems and drive creative solutions to fix them.
• Motion capture planning and assist in directing Stunt Actors for motion capture

The skills/experience you’ll need:

• 2 – 3 Years Animation experience in the game industry with at least one shipped title.
• Experience with Motion Capture.
• Experience with Motion Builder a plus.
• Strong sense of timing and weight
• A positive attitude and ability to work on a multi-discipline team.
• Passion for developing high quality games and animations
• Detail oriented and organized. Excellent communication skills.
• The ability to voice an idea and opinions in a constructive and collaborative manner.

Apply here:- http://activision.jibeapply.com/activision/jobs/ANI00007A/Animator—Treyarch?lang=en-US
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Senior Level Designer

Santa Monica, California
Game/Level Design

Job Description

We are looking for highly driven, self-motivated senior designers with intense creative vision and fresh ideas for gameplay. Our Senior Level Designers collaborate with the level team to take a game level from design to completion.
Home to some of the industry’s best and brightest talent, Treyarch is an industry-leading game developer whose Call of Duty: Black Ops II set world-wide launch day records, and whose previous game Call of Duty®: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time.

What you’ll be doing:

Work with design leadership, artists, and other level designers to deliver environments that embody the creative vision of the game.
Research subject matter related to the history and look of locations portrayed in a level.
Drive the design of your level(s) from paper design to shipping product
Spearhead the collaborative process with other designers, artists, animators and engineers to create levels that are not only incredibly fun, but look great and run well.
Detail and polish geometry based on photo reference and concept art.
Mentor other designers; lead by example. Be a positive influence on your team.
Prioritize and self-manage to meet deadlines.

The skills/experience you’ll need:

Five years of experience and two or more published AAA titles in a level design capacity.
Ability to communicate effectively other designers, management, and peers in other disciplines.
Overall knowledge of game design processes including, but not limited to, level flow, engagement design, pacing, etc.
Be proactive in communicating progress and solving problems.
Expertise with one or more 3D level/world creation packages.
Familiarity with recent shooters and the trends of the genre.
Bachelor’s degree

And you’ll really get our attention if you have:

Experience with the Radiant level editor
Architecture background
Mod community experience

Apply here:- http://activision.jibeapply.com/activision/jobs/GAM0000D4/Senior-Level-Designer—Treyarch?lang=en-US
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