Added by on 2014-09-03

Activision Recruiting Cinematic Animator, Senior Social Systems Designer, Senior Game Designer & Associate Game Designer

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Cinematic Animator (temporary)

Animation

Job Description

Home to some of the industry’s best and brightest talent, Treyarch is an industry-leading game developer whose Call of Duty: Black Ops II set world-wide launch day records, and whose previous game Call of Duty®: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time.
We are looking for an Animator to work on our next exciting project. As an Animator, you will interact directly with some of the best artists, designers, and engineers in our industry.
The ideal candidate should have a strong understanding of the Animation Principles and an acute sense of timing and weight. You must have experience with motion-capture editing techniques. Animators in this role will be assigned to the Cinematics team with the potential to work with the AI team as well.
A successful Animator is expected to demonstrate a passion for developing high quality games and animations. You are self-motivated, open to learning and expanding your knowledge.

What you’ll be doing:

• Work directly with the department Lead and Senior Animators as well as Designers to identify and execute on the animation needs of the game.
• Plan, animate, implement and support complex scenes and sequences using motion capture data and/or keyframing.
• Produce facial animation using motion capture data and/or keyframing.
• Follow group standards and best practices.
• Collaborate effectively with other disciplines including art, design, and audio.
• Manage day-to-day development issues; identify problems and drive creative solutions to fix them.
• Motion capture planning and assist in directing Stunt Actors for motion capture

The skills/experience you’ll need:

• 2 – 3 Years Animation experience in the game industry with at least one shipped title.
• Experience with Motion Capture.
• Experience with Motion Builder a plus.
• Strong sense of timing and weight
• A positive attitude and ability to work on a multi-discipline team.
• Passion for developing high quality games and animations
• Detail oriented and organized. Excellent communication skills.
• The ability to voice an idea and opinions in a constructive and collaborative manner.

ReqID: ANI00007A

Apply here:http://activision.jibeapply.com/activision/jobs/ANI00007A/Cinematic-Animator-temporary-Treyarch?lang=en-US
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Senior Social Systems Designer

Game/Level Design

Job Description

We are looking for talented and experienced Social Systems Designers to work directly with Design Leads and the Design Director to build compelling and fun gameplay systems. The ideal candidate has AAA console development experience with gameplay or social systems and superior people skills. Working from high level design direction, you will create and refine a series of proposals and prototypes that will be developed into clear designs and requirements ready for implementation. Once in production, you will own the features from start to finish and have responsibility for implementation details, tuning and fun factor.

What you’ll be doing:

• Develop prototypes that clearly articulate the vision of the features for which you are responsible.
• Pitch concepts, designs and full-proposals to project leads.
• Partner with cross-disciplinary teams to execute game systems.
• Use expert data analysis skills plot how the game is being used. Draw conclusions and make recommendations for how to improve the experience.
• Identify and resolve conflicts with other disciplines in a way that best meets the design goals of the project.
• Review work at various stages of implementation to ensure the execution matches the vision, goals and quality requirements.
• Build compelling social systems and competitive systems that keeps the player engaged.
• Routinely collect feedback from user-testing, the development team and design management. Identify solutions to the problems expressed that won’t negatively impact other systems or mechanics.

The skills and experience you’ll need:

• 3 or more years of game systems design experience on one or more shipped multiplayer games with competitive, social and progression systems.
• Excellent written and verbal communications skills.
• Absolute passion for playing and making video games.
• Excel in a team environment, is self-motivated, and egoless.

And you’ll really get our attention if you have:

• Bachelor’s degree or equivalent experience.
• Experience using Illustrator or other program to communicate ideas.
• Understanding of information architecture principals as a way to define game systems.
• Experience designing UI to support game systems.
• Familiarity with scripting languages, or technical skills related to video game development.
• Experience with analytics tools and techniques.

Home to some of the industry’s best and brightest talent, Treyarch is an industry-leading game developer whose Call of Duty: Black Ops II set world-wide launch day records, and whose previous game Call of Duty®: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time.

ReqID: GAM0000D9

Apply here:- http://activision.jibeapply.com/activision/jobs/GAM0000D9/Senior-Social-Systems-Designer-Treyarch?lang=en-US
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Senior Game Designer

Game/Level Design

Job Description

We are looking for talented and experienced Senior Game Designers to work directly with design leads and the design director to build compelling and fun gameplay. Working from high level design direction, you will create and refine a series of proposals and prototypes that will be developed into clear designs and requirements ready for implementation. Once in production, you will own the features and/or missions from start to finish and have responsibility for implementation details, tuning and fun factor. The ideal candidate has AAA console development experience with A.I., combat, gameplay, scripting and superior people skills.
Home to some of the industry’s best and brightest talent, Treyarch is an industry-leading game developer whose Call of Duty: Black Ops II set world-wide launch day records, and whose previous game Call of Duty®: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time.

What you’ll be doing:

• Develop prototypes that clearly articulate the vision of the features and/or missions for which you are responsible.
• Pitch concepts, designs and full-proposals to project leads.
• Spearhead the collaborative process with other designers, engineers, animators, artists, sound designers and production staff to bring the game world and its characters to life.
• Identify and resolve conflicts with other disciplines in a way that best meets the design goals of the project.
• Review yours and others work at various stages of implementation to ensure the execution matches the vision, goals and quality requirements.
• Routinely collect feedback from user-testing, the development team and design management.
• Mentor other designers; lead by example. Be a positive influence on your team.
• Prioritizing and self-managing to meet deadlines with your team.

The skills/experience you’ll need:

• 5 or more years of game design experience on two or more shipped games.
• Excellent written and verbal communications skills.
• Excellent understanding of first-person combat and game mechanics.
• Be proactive in communicating progress and solving problems.
• Experience with C, C++ or non-visual scripting languages.
• Excel in a team environment, is self-motivated, and egoless.
• Absolute passion for playing and making video games.

And you’ll really get our attention if you have:

• Bachelor’s degree or equivalent experience.
• Experience using Illustrator or other program to communicate ideas.
• Familiarity with scripting languages, or technical skills related to video game development.
• Familiarity with a 3D level/world creation package, preferably Radiant.
• Experience with other aspects of Game Development such as, but not limited to: Character Design, Writing, Gameplay Programming and AI Design.

ReqID: GAM0000EI

Apply here:- http://activision.jibeapply.com/activision/jobs/GAM0000EI/Senior-Game-Designer-Treyarch?lang=en-US
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Associate Game Designer – Temporary

Game/Level Design

Job Description

Doyou have a passion for designing and implementing exciting new gameplayexperiences? Do you love collaborating with peers from all disciplines,including artists, programmers, animators, and writers? If you like how thatsounds we could use your skills and knowledge of game design to create greatnew games.

Your responsibilities will include:

Plan and implement gameplay experiences with fellow designers, animators, programmers and artists.
Write and maintain documentation about your designs as well as stay up-to-date with other designs.
Create and revises game data using a variety of proprietary and public tools (such as excel and word)
Manage bug lists, track personal tasks, and alert lead to any changes in planned schedule or tasks
Actively seek out feedback to improve your work.

The skills & experience we are looking for:

Strong design sensibilities
Proficiency with visual design and 2D and/or 3D editing tools; (Photoshop, 3dStudio Max/Maya)
Strong communication and collaboration skills
Ability to analyze problems, critique solutions, and develop plans based on these data.
2+ years’ experience in the game industry shipping high quality titles
A passion for developing for high quality games.
A basic understanding of scripting languages is a plus

ReqID: GAM0000EK

Apply here:- http://activision.jibeapply.com/activision/jobs/GAM0000EK/Associate-Game-Designer-Temporary-Vicarious-Visions?page=2
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