Activision Recruiting Senior Designer & Multiplayer Senior Level Designer
Summary / Overview
To take full responsibility for the assigned areas of the design and to monitor these through development, ensuring the integrity of the game and the game-play is of the highest standard in line with required timescales. Doing this with the assistance of the Design Manager / Design Director. To pass on knowledge and experience to junior members of staff through appropriate coaching and mentoring and to take on staff management responsibilities where required.
Own and be responsible for the assigned areas of design
To focus knowledge and learning on becoming a Design expert in defined areas
Deliver the required designs on time and on specification, to a high standard
Work with Design Director and Design Manager on the schedule
Create and maintain working design documents
Hand over Functional Game Designs to a development team and ensure their understanding of the design
Ensure that Junior Games Designers are fully aware of all design issues within their game design documents and that this is passed on in the correct manner to the development team
Monitor their game designs during implementation, playing and suggesting appropriate changes to improve the game quality at all stages
Work with more junior designers on reviewing their game designs with the goal of improving the game and helping them understand the thought process of improving the game
Manage any assigned team members
Create and agree cross departmental pipelines, processes and tool development to deliver the final game content to a high standard
Manage and participate in the delivery of high quality, bug free, final game content
Manage and execute consumer testing, ensuring the tests are fully documented and this information is shared with the relevant team members with the aim of improving the final game quality
Participate in regular, hands-on interaction with production, art, animation, music and programming departments to present the latest design and work in an on-going basis to ensure the final game implementation is of the highest quality and meets the design requirements
Interact with each studio and publishing department that touches any aspect of the game
To ensure all delivered versions of games are thoroughly play-tested, reporting all faults back through Dev Track
Suggest ideas for new game concepts to the Design Director and Design Manger
Assist on task creation, allocation and management
Expose problems with the current game builds and proactively liaise with the relevant developers to sort immediately
Be proactive – influencing senior developers and management with the intention of winning negotiations to make changes happen that improve the game’s design
Role Requirements (Knowledge, Skills Experience)
Functional experience with all facets of game development; strong game literacy in console games
Stays current on market trends and competitive titles
Conceptual understanding of gameplay including controller sensibility, player interface design, game structure, goals and reward schedules
Proven success in designing and specifying game features and working through design revisions and production phases
Effectively collaborates with development team to achieve innovative design targets
Proven ability to manage a small team
Diplomatic in reporting and resolving issues with games
Excellent verbal and written communication skills; ability to clearly document design objectives, procedures etc
Strong interpersonal skills; proven ability to build effective relationships
Word, Excel experience a must. Flow charting and diagramming software experience a plus
Shipped multiple console or PC titles; acted as a lead designer on at least one title shipped
Excellent time management skills
5 years mechanics design and/or level building experience
Unselfish attitude to games and idea ownership
Ability to accept other people’s ideas and suggestions and develop them
Coaching / mentoring skills
Skilled in decision making and fully accountable
Credits in casual, social games and/or music a plus
Multiplayer Senior Level Designer
Santa Monica, California
We are looking for highly driven, self-motivated senior designers with intense creative vision and fresh ideas for gameplay. Multiplayer Senior Level Designers collaborate with the level team to take a game level from design to completion.
What you’ll be doing:
• Work with design leadership, artists, and other level designers to deliver multiplayer environments that embody the creative vision of the game.
• Research subject matter related to the history and look of locations portrayed in a level.
• Drive the design of your level(s) from paper design to shipping product
• Spearhead the collaborative process with other designers, artists, animators and engineers to create levels that are not only incredibly fun, but look great and run well.
• Detail and polish geometry based on photo reference and concept art.
• Mentor other designers; lead by example. Be a positive influence on your team.
• Prioritize and self-manage to meet deadlines.
The skills/experience you’ll need:
• Five years of experience and two or more published AAA titles in a level design capacity.
• Experience creating and shipping multi-player levels.
• Ability to communicate effectively with other designers, management, and peers in other disciplines.
• Overall knowledge of game design processes including, but not limited to, level flow, engagement design, pacing, etc.
• Be proactive in communicating progress and solving problems.
• Expertise with one or more 3D level/world creation packages.
• Familiarity with recent shooters and the trends of the genre.
• Bachelor’s degree
And you’ll really get our attention if you have:
• Experience with the Radiant level editor
• Architecture background
• Mod community experience
Home to some of the industry’s best and brightest talent, Treyarch is an industry-leading game developer whose Call of Duty: Black Ops II set world-wide launch day records, and whose previous game Call of Duty®: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time.
Apply here:- http://activision.jibeapply.com/activision/jobs/GAM0000EL/Santa-Monica-California-Multiplayer-Senior-Level-Designer-Treyarch?page=2
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