Added by on 2014-03-31

Activision Recruiting Senior FX Artist & Senior Texture Artist

Activision hiring, Activision jobs, Activision carrier, Activision, vfx jobs, cg jobs, cgi, 3d jobs, jobs, visual effects jobs, animation jobs, 3d animation jobs

Senior FX Artist, Temporary – Sledgehammer Games

Foster City, California
Art

Job Description

Sledgehammer Games, developers of Call of Duty MW3, is hiring!

Description:

The VFX team at Sledgehammer Games is looking for experienced and passionate Senior VFX artist to join our AAA team. In this position, the artist will work closely with the Lead VFX Artist, Art Director, Technical Art Director, Lighting and Design team to create the most exceptional real-time effects with hyper realism for a Call of Duty game. The candidates will have the opportunity to contribute in various areas of in-game effects including but not excluding weaponry effects, vehicle destruction, large-scaled rigid body simulations and environmental effects such as fire, smoke, water, and weather systems.

The ideal candidates should demonstrate a high level of artistic sense and strong technical skills. They should drive hard and challenge themselves with the goal of being masters of the craft.

Responsibilities:

• Working closely with Lead VFX Artist, Art Director and Level Designers to create top notch in-game particle VFX.
• Scripting out series of VFX events to drive particle behaviors in runtime using our proprietary scripting language.
• Collaborating with prop artists, animators and rigging technical artists to assemble complex layered vehicle destructions and prop destructibles using our propriety scripting language and tools.
• Building baked rigid body simulation in-game via Maya and our proprietary scripting language and particle tool to replicate structural destruction animations.
• Creating textures for particle usage.
• Populating environmental VFX in game using our propriety scripting language.
• Tackling runtime rendering performance to help maintain the game running at 60FPS.
• Resolving technical challenges when arise in order to maintain the highest visual bar.

Qualifications:

• At least 5 years of current-gen visual effects development on console hardware (360, PS3).
• Solid professional experience and knowledge of the limitations and performance of current generation hardware (360, PS3).
• Proficient in using Maya Dynamics (2010 or newer), and Photoshop.
• Strong understanding in lighting, compositing, composition, color theory and 3D modeling.
• Experience in using and modifying real-time materials.
• Strong ability in creating textures.
• Possesses a good visual art sense with attention to detail.
• Excellent written and oral communication skills. Ability to communicate effectively with both Artists and Programmers.

Preferred:

• Experience with Maya’s fluid and rigid body dynamics (2010 or newer).
• Experience with After Effects.
• Experience with 3ds Max (2010 or newer).
• Strong understanding of real-time physics systems.
• Experience with one or more scripting/programming languages.
• Experience creating and configuring geometry assets for in game particle systems.

About Us:

Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top talent for our Call of Duty development team. If you are passionate and driven to do your best work, and have a desire to work on the most successful FPS franchise in the history of video games, please apply online.

Apply here:- http://activision.jibeapply.com/jobs/ART0000RB/Senior-FX-Artist–Temporary—Sledgehammer-Games

ReqID: ART0000RB
Activision Blizzard and its affiliated companies is an equal employment opportunity and affirmative action employer.
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Senior Texture Artist – High Moon Studios

Carlsbad, California
Art

Job Description

Great Games Start with Great People!

Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software. Activision Blizzard’s portfolio includes such best-selling video game franchises as Activision Publishing’s Call of Duty, Spider-Man, X-Men, James Bond, and Transformers, in addition to Blizzard Entertainment’s StarCraft, Diablo, Warcraft and the #1 subscription based massively multi-player online role-playing game, World of Warcraft. Activision Blizzard is the umbrella organization over Activision Publishing and Blizzard Entertainment, providing corporate shared services, such as Legal, HR, Finance, IT, Accounting, Facilities and Sales.

High Moon Studios, part of Activision Blizzard, is developing a high-profile, action-packed title. Based in Carlsbad, CA, we offer a creative and challenging environment that fosters collaboration, mentorship and camaraderie. We’re dedicated to making successful high quality games, and we are looking for outstanding candidates to join our talented team.

SENIOR TEXTURE ARTIST

High Moon Studios seeks a highly skilled Texture Artist to create visually compelling and creative artwork for a high-profile franchised title. Candidates should have extensive experience working with painting tools to achieve photo-realistic surfaces on computer-generated artwork. The ideal candidate must be organized and creative, with the ability to solve problems efficiently.

RESPONSIBILITIES:

Work closely with Art Director and environment art team to provide high-fidelity texture maps for production assets
Create photo-realistic materials in a physically correct environment
Capture high-resolution references with DSLR camera
Create and maintain an organized texture library

REQUIREMENTS:

5 years’ experience creating high-quality textures in the games industry
Strong ability to create photo-realistic, real-world textures (skill assessment may be required)
Expert knowledge of Photoshop, ZBrush and normal map generation software
Full understanding of texture map properties in relation to their shading and lighting qualities
Able to create high-quality diffuse, specular, roughness and normal maps
Able to shoot texture and reference with DSLR camera
Able to collaborate and bring creativity to a team of modelers, environment artists, and lighters
· Bonus: Experience with the Radiant Engine

COMPETENCIES:

Communicates and partners effectively with the development team
Detail-oriented and highly organized
Strong awareness of console game budgets and technical constraints
Handles constructive feedback well
Strong interpersonal communication skills
Strong problem solving and troubleshooting skills
Continuous learner
Able to adapt to change

Apply here:- http://activision.jibeapply.com/jobs/ART0000TA/Senior-Texture-Artist—High-Moon-Studios

Activision Blizzard and its affiliated companies is an equal employment opportunity and affirmative action employer.
ReqID: ART0000TA
Activision Blizzard and its affiliated companies is an equal employment opportunity and affirmative action employer.
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Activision Recruiting Senior FX Artist & Senior Texture Artist, Activision hiring, Activision jobs, Activision carrier, Activision, vfx jobs, cg jobs, cgi, 3d jobs, jobs, visual effects jobs, animation jobs, 3d animation jobs