Added by on 2014-09-29

Activision Recruiting Senior Game Designer

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Senior Game Designer (Vicarious Visions)

Albany, New York
Game/Level Design

Job Description

Vicarious Visions, developer of numerous award winninggames, including Skylanders Swap Force, Guitar Hero: On Tour, Tony Hawk, andMarvel Ultimate Alliance 2 is seeking a passionate, motivated, and experiencedSenior Game Designer to join our team of talented developers in creating nextgeneration games.

A Senior Designer is a senior levelposition and is expected to be able to fulfill a variety of different rolesdependant on the project they are currently allocated to.

These roles can vary from but are notrestricted to:

Creative Lead Role which conceives the overall vision of a game and coordinates the efforts of a team to realize that vision.
Systems Lead works closely with the creative lead in producing the GDD and leads a team of designers and junior designers to produce the game core mechanics and systems.
Scenario Lead leads a team of designers and junior designers to produce the levels and missions of the game.

Your responsibilities will include:

Plan and direct development of player experiences.
Direct Junior Game Designers and/or Coops and Interns.
Help generate requirements for other disciplines such as level artists and tools programmers.
When in a leadership position, estimating tasks and participating in the formation and tracking of schedules and project close out.
Assist and mentor other Design staff.
Work closely with project team members to execute design and work through design revisions as needed.
Work with project team to define and maintain creative vision.
Create and update Game Proposals and Game Design Documents based on Licensor specifications.
Work closely with the Producer to ensure scope and milestones are met.
A willingness to take part in extra curricular community projects e.g. visits to / by local schools; as well as a desire to take an active part in industry related events such as GDC is expected.

The skills& experience we are looking for:

7years’ experience in a Design Role; including experience in a design position ina Lead role.
Experiencewith multiple shipped game products, ideally across different game platformsand genres is expected.
Experiencecreating and balancing meta-game and RPG-style progression systems for shippedprojects.
Scriptingand level layout experience.
Onlinesystems design experience (free-to-play, social games, MMO,community/asynchronous features, etc.)
Anability to read and use C syntax based scripting languages OR An ability to use3DStudio Max, or Maya or Unreal Ed or Radiant or similar 3D Editors isnecessary.
Abilityto use Project or other project scheduling tool a plus.
Awarenessof current industry trends is expected.
Ademonstrable ability to teach others a plus.
Proactivementality and strong communication skills.

WouldBe A Plus
RPGor ARPG experience.
Experienceon designing games for kids.
Strongtechnical/scripting skills.

ReqID: GAM0000EO

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