Junior Rigging TD/CG Generalist
We are looking for a Junior Rigging TD/Generalist who will join our studio and help aid our animation production pipeline. The artist will work closely with the Senior Rigger, and animation team to help with character setup, management of assets through the pipeline, and other generalist tasks throughout the studio.
This is a challenging and rewarding role that will suit someone in the early stages of their career. Ideal candidates will already have some industry experience, and will understand the demands and responsibilities of the position from the outset. It will see you work on many of our award-winning projects, alongside some of the most talented people in the industry today.
· Biped and Quadruped rig setups for production
· Managing prop assets in our pipeline
· Retargeting motion capture animation to custom rigs
· A variety of other tasks as directed by Senior Rigger and Animator
· Bachelor’s degree in Arts, Computer animation or another relevant area of study, and/or equivalent job experience.
· A basic understanding of anatomy, geometry and animation
· A strong knowledge of Maya and basic MEL.
· A strong attention to detail
· Experience rigging a variety of different bi-ped characters
If you think you’re suited for this role, then please get in touch with us at firstname.lastname@example.org putting JNR RIGGING TD in the subject line.
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