Added by on 2018-02-28

Animal Logic Recruiting Surfacing Artist, Full Stack Developer & Production Coordinator

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Surfacing Artist (Junior-Mid) – LEGO 2

Are you a talented Surfacing Artist interested in working with us on our first Animated Feature in Vancouver?!

Surfacing Artists at Animal Logic are responsible for giving models the visual surface qualities that make them appear believable. Surfacing can encompass texture painting, procedural texturing, shading networks, sculpting, grooming and UV layout.

What you’ll get to do:

Create photo-realistic textures, either hand painted or procedural to a level of detail necessary for production assets
Create photo-realistic (physically plausible) shading
Create procedural grooms as required for the project
Take direction from Surfacing Lead, and present solutions or questions
Participate in reviews as required; be willing to show WIP
Pro-actively escalate technical issues to more senior artists or lead
Assist with project clean up and archiving on an ongoing basis

What you bring:

3+ years’ experience on feature films, TV and/or animated feature
3+ years’ experience working on high quality texturing, shading and surfacing (preferably on photo realistic material)
Proven ability in surfacing and shading
Production experience in Maya and experience in a modern raytracing package
Knowledge of node-based procedural shading
Production experience in Mari
Excellent attention to detail
A passion for making beautiful looking photo-realistic hard surface cg objects by combining strong visual and technical skills
Excellence in problem solving and balancing quick turnaround with long term quality
Strong communication skills and the ability to efficiently organise and prioritise work across multiple areas
Ability to work solo as well as collaboratively within a team environment
Ability to take direction and feedback and apply this to assets or shots moving forward

Bonus Skills:

An understanding of lighting and colour theory in feature film production
Knowledge and/or experience with grooming, hair/fur or instancing tools
Sculpting experience with Mudbox
Experience scripting in Python
Experience with Nuke
Advanced degree or significant training in at least one or more of the following disciplines: computer graphics, computer science, digital media, filmmaking, photography, graphic design / illustration, foundation arts (drawing, painting, sculpture)

Due to security reasons please do not include any links to Dropbox or Google Docs.

Apply here:- http://bit.ly/2oD5Jy3
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Full Stack Developer – Facility

Are you an adventurous Full Stack Developer interested in joining us in our Vancouver studio?! This position is innovative and challenging; you will be solving complex problems using creative solutions and techniques while contributing to the overall delivery of an animated feature film!

The position will have you working as part of a small international team that forms part of a larger group focused on satisfying the bespoke software requirements and support requests of the creative workflows. You will interact regularly with artists and leads in the production departments. You will be involved in the design, development and maintenance of production workflow management and reporting systems; digital asset management systems that play a key role in automating parts of our film production pipeline. A particular focus will be working on our proprietary compute farm management software, which manages 10s of thousands of cores.

What you’ll get to do:

Participate in the design and development of new features of production workflow & reporting systems
Have full responsibility of build and deployment of features to production
Resolve user escalations by coding fixes or changes
Monitor production systems and resolve any operational issues

What you bring:

BSc in Computer Science or related field
3+ years of commercial Java development experience
A good understanding of Data Models and Relational Databases
Demonstrated experience working with internal or external clients
Previously contributed to robust and scalable systems
Strong communication and interpersonal skills
Good planning and estimating abilities

Experience with the following would be highly regarded:

Spring, JMS, Web Services, GWT
Postgres or similar database systems
Agile methodologies
Continuous integration/deployment

Due to security reason please do not include any links to Dropbox or Google Docs.
For more information about Working Holiday Visas and company sponsored visas please go to our our FAQ page.

Apply here:- http://bit.ly/2FCPJEj
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Production Coordinator – LEGO 2

Are you a Production Coordinator interested in working with us on our first Animated Feature?! The Production Coordinator is responsible for the efficient, day-to-day facilitation of processes, procedures, outputs and deliverables of each artist within the craft group.

What you’ll get to do:

Build the day-to-day artist based schedule based on the task based schedule provided by Production Supervisor, in cooperation with Production Supervisor and Craft Supervisor
Monitor, track and document completion of tasks and artist’s progress on a day-to-day basis to ensure their completion within allocated person days and deadlines
Organise the reviews within the framework given by Production Supervisor, attend and take accurate notes at craft group meetings or reviews and any other relevant production meetings
Build strong working relationships with artists to provide support and be aware of any issues and concerns
Share knowledge; foster and support a knowledge sharing culture
Liaise with other department co-ordinators and crew where appropriate to facilitate the efficient communication and transfer of elements between departments or between Animal Logic and its clients
Understand all relevant project objectives; communicate them to the crew and ensure all production planning is aligned to the objectives

What you bring:

2+ years Production Coordination experience working on Animated or VFX feature films
Technical knowledge/experience of film formats, digital media and film techniques
Intermediate knowledge of Microsoft office, and scheduling and database software
Strong organisational skills, including the ability to prioritise and multi-task
Intermediate project management skills
Strong attention to detail
Experience working with highly creative and/or technical people
A sincere enthusiasm for facilitating the work of artists in high pressure environments
A passion for Animated and/or VFX feature projects
Highly developed written and oral communication skills and the ability to connect with a wide variety of personalities
An ability to remain focused on the big picture without losing track of the details

Due to security reason please do not include any links to Dropbox or Google Docs.

For more information about Working Holidays Visas and company sponsored visas please go to our FAQ page.

Apply here:- http://bit.ly/2t1mh8v
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