Junior Asset Artist
AnimaPoint creates international animated films and series with passion and unique approach. As a company we strive to be innovative, nurture new fresh ideas and employ artists and technical personnel side by side. As home of other super-talented artists and technicians, Anima is a place where you truly can make an impact with your work, ideas and craftsmanship.
We are currently looking for Junior Asset Artist to join our quest.
The Junior Asset Artist’s responsibility is to deliver, with supervision from the leads and supervisors, basic artistic content for the project and ensure that the integration of the work is in line with the project’s technical constraints and artistic direction. This includes responsibility for modeling and surfacing of all characters, sets, and props.
With guidance, create 3D Geometry with strong focus on characters, sets and props in Maya (organic and hard surface modeling) within given deadlines according to the job brief
Communicate and collaborate with leads and team members to confirm task direction and consistency of own work
Reference design documents to develop an understanding of the environments, objectives, atmospheres, story and style of the project
Understand project tools, production pipelines and workflows
Great understanding of form, shape, structure, and silhouette in regards to modeling
Superior eye for light, shade, colour and details in creating texture map
Understanding of physically based shading
Self-driven, good communicator, and great team player
Good knowledge of Maya & ZBrush
Artistic/drawing skills is a plus
MEL and/or Python scripting is a plus
Bachelor’s degree or diploma in graphic design, animation, multimedia design, fine art, film studies or CGI and 3D modelling related field or equivalent work experience
Forward your awesome resume & show reel and send in your applications via our website or to firstname.lastname@example.org
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