Aurecon Recruiting 3D Modeler/Texture Artist
3D Modeler/Texture Artist
Aurecon Engineering are looking for an experienced 3Ds Max user to join our Bangkok office to create high quality engineering based visualisations for output to Unity.
The position is full time and paid competitively.
The candidate must demonstrate good knowledge of 3Ds Max including:
UV Mapping & Unwrapping
It would also be preferable (but not essential) to have knowledge of the following:
To give you some background, we have been looking for an advanced 3Ds Max user for a few months now, out of the Arch-Viz and engineering industry. We can’t seem to find anyone sufficiently advanced though – mostly beginner level. As most of our work is output to Unity, I thought I’d post it up here as the kinds of skills we’re looking for are also demonstrated by proficient artists in the games industry.
We already have a small team of artists at a basic level, but we really need a senior level artist to become the technical lead in Bangkok and report to myself and others in Australia.
If you think that you qualify as a candidate, please send your CV and work examples to: firstname.lastname@example.org
Any questions please PM or reply to this message.
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