Added by on 2014-07-24

Avalanche Studios Recruiting Environment Artist, VFX Artist & UI Artist

Avalanche-Studios

Environment Artist

The Position

As an Environment Artist you will work in collaboration with level designers to create man made structures supporting missions and game world. We expect you to take your assets all the way from conceptual mockups to modeling and texturing to final placement in the environment. You will also be responsible for the final functionality of your assets, such as setup of destruction and environment animations. Avalanche Studios is developing for next gen platforms.

Required qualifications

Experience from working on an open world game or equal
At least two years experience from working on a published AAA title
Excellent modelling and texturing skills.
Maya and Photoshop are required.
Strong documented artistic skills
A great sense of technical excellence, functionality and problem-solving
Strong communication skills and ability to work in a team
Passion for playing and making games

Desired qualifications

Ability to communicate an artistic vision
Some understanding of level design and game mechanics
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York.

Apply here:- http://avalanchestudios.com/careers/6A6E3CA568E249F98290A1AE5FBDB43B/apply?aguid=6A6E3CA568E249F98290A1AE5FBDB43B
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VFX Artist

The Position

Avalanche Studios is currently looking for a REAL TIME VFX Artist to work on the development of high-profile projects for PS4 and Xbox One. The focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. You will work with the Art Director and the Lead Artist to create visually stunning effects utilizing the Avalanche engine. This is a huge opportunity for a driven effect artist to be able to help manage, research and evolve the Avalanche effects pipeline and expertise to create amazing visual effects. Avalanche Studios is developing for next gen platforms.

Required qualifications

3+ years minimum experience in the game industry on a AAA game.
Expert in creating high-quality particle effects and textures
A portfolio showcasing high-quality effects reel and high resolution effect textures
The ability to view visual reference of an effect, deconstruct it and subsequently re-create it in a real-time game engine is essential
Strong knowledge of environmental effects, cloth simulations, lighting and dynamics
High proficiency in technical problem solving
Knowledge of Photoshop, Maya, Adobe After Effects and 3D Studio Max

Desired qualifications

Experience working with and knowledge of PS4 and Xbox One hardware
Experience creating real time effects through proprietary engines
Experience in writing scripts/plugins in MEL, C/C++ for Maya
Experience in creating real time shaders and post effects

To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York.

Apply here:- http://avalanchestudios.com/careers/748540B530504955AEDF49B156C49866/apply?aguid=748540B530504955AEDF49B156C49866
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UI Artist

The Position

We are looking for a UI Artist to support our current UI team. As a UI Artist, you will help produce concepts, prototypes, and implementations of the graphical front end and user interface for one of our largest AAA projects. You will work closely with the Design team to determine the functionality and features of the user interface, and with the Art team to maintain a consistent art style between the user interface and the rest of the game. UI also means close work with the Code team to ensure the implementation matches the intention — but whenever possible, you will script UI functionality yourself in ActionScript or Python.

Required qualifications

User interface design experience on at least one released game
Strong Photoshop skills
Proven skills in merging UI design with game concept as a whole
Ability to work with several development teams, while maintaining consistency of design
Good verbal and written English skills
Moderate skill in ActionScript, Python, or similar scripting languages

Desired qualifications

3D modeling experience (such as 3DS Max or Maya)
Demonstrable appreciation of UI hurdles for PC versus console
Appreciation for the role of typography in UI design
Knowledge of motion design in modern game front-ends
Familiarity with font design
A Portfolio is required demonstrating all aspects of your skills. Add a link to your online portfolio in your CV. To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. This is a temporary independent contractor role and requires to work onsite in NY. Local candidates only.

Apply here:- http://avalanchestudios.com/careers/D013D68946CE4FC08B48DA04EB583A49/apply?aguid=D013D68946CE4FC08B48DA04EB583A49
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