Added by on 2013-06-19

Avalanche Studios Recruiting Junior & Environment Artist
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Junior Artist

New YorkArt
Avalanche Studios is a leading independent, privately held studio with offices in Stockholm and New York. The studio is the original creator of the award-winning “Just Cause” series and is currently developing well-known AAA licenses and original IPs with the world’s largest and most influential publishers.

With the organization’s backbone based upon a unique proprietary technology, we are a studio that is passionate about creating great games while maintaining a core focus on the well being of our employees. Things like work/life balance, European corporate culture and a commitment to give all employees a voice in our projects are just some of the things that make it so enjoyable being an Avalanche Studios’ employee. During the summer we close the office for two weeks as well as offer additional paid vacation so you can spend time with your family and loved ones. Since we consider overtime as a failure in planning, we endeavor to create fantastic games without months of crunch.

Both our studios are located in bright and modern facilities in central Stockholm and SoHo, NYC. We are surrounded by restaurants, pubs, gyms and cinemas. Since we have an international team, all documentation and meetings are done in English, therefore there will never be any language barriers regardless of which studio you decide to work in.

The Position

The Junior Artist (contract) will assist the Outsourcing Art Manager and Art team integrate all assets into our game and in addition will require a good “artistic eye” to also help contribute to the overall final look and polish. We are looking for someone that can come in and instantly make the right impact to help alleviate all the integration needed and work with efficiency, but also have the artistic ability and vision for the final art.

Required Qualifications

Maya 2012, ZBrush, Photoshop, Excel (or Google Spreadsheets)
Strong communication skills and ability to work in a team
Passion for playing and making games
Learning the editor for a proprietary video game engine
Integrating and testing art assets in the game engine
Problem-solving and bug-fixing abilities for asset integration
Writing documentation (mildly technical)

Desired Qualifications
Basic knowledge of any of the following — Python, general scripting, Perforce (or equivalent source control software), writing documentation, sewing buttons onto peoples’ clothes when they aren’t looking
CrazyBump, XNormal
Experience from working on an open world game or equal
Good modelling and texturing skills

To apply for this position please register below with a detailed CV and cover letter. An Art test will be required. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. Local candidates only. This position will require to work in our NY Studio under a contract agreement. This is a temporary role.

Apply Here – http://www.avalanchestudios.se/eng/open-positions/?aguid=2C2EE1CE93CD44A192A92AEFCB131B82&site=avalanchestudios&subsite=
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Environment Artist, New York

New YorkArt
Avalanche Studios is a leading independent, privately held studio with offices in Stockholm and New York. The studio is the original creator of the award-winning “Just Cause” series and is currently developing well-known AAA licenses and original IPs with the world’s largest and most influential publishers.

With the organization’s backbone based upon a unique proprietary technology, we are a studio that is passionate about creating great games while maintaining a core focus on the well being of our employees. Things like work/life balance, European corporate culture and a commitment to give all employees a voice in our projects are just some of the things that make it so enjoyable being an Avalanche Studios’ employee. During the summer we close the office for two weeks as well as offer additional paid vacation so you can spend time with your family and loved ones. Since we consider overtime as a failure in planning, we endeavor to create fantastic games without months of crunch.

Both our studios are located in bright and modern facilities in central Stockholm and SoHo, NYC. We are surrounded by restaurants, pubs, gyms and cinemas. Since we have an international team, all documentation and meetings are done in English, therefore there will never be any language barriers regardless of which studio you decide to work in.

The Position

As an Environment Artist you will work in collaboration with level designers to create man made structures supporting missions and game world. We expect you to take your assets all the way from conceptual mockups to modeling and texturing to final placement in the environment. You will also be responsible for the final functionality of your assets, such as setup of destruction and environment animations. Avalanche Studios is developing for both current and next gen platforms.

Required Qualifications

Experience from working on an open world game or equal
At least two years experience from working on a published AAA title
Excellent modelling and texturing skills.
Maya and Photoshop are required.
Strong documented artistic skills
A great sense of technical excellence, functionality and problem-solving
Strong communication skills and ability to work in a team
Passion for playing and making games

Desired Qualifications

Ability to communicate an artistic vision
Some understanding of level design and game mechanics
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York.

Apply Here – http://www.avalanchestudios.se/eng/open-positions/?aguid=6A6E3CA568E249F98290A1AE5FBDB43B&site=avalanchestudios&subsite=
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