Axis Animation – Hiring Animators
Axis Animation is looking to hire experienced ANIMATORS on an ongoing basis, on freelance contracts.
The Animators primary function is to create high quality character and creature animation for ongoing projects onsite in Glasgow.
Please note all applicants at time of application must have full working rights for the UK and hold an appropriate visa where applicable.
Body Mocap Cleanup.
Character and vehicle keyframe animation.
Facial capture implementation and polish.
Facial keyframe animation.
Scene caching and clean up.
Accomplished examples of keyframe animation, both character acting and full body.
Thorough knowledge of Autodesk Maya is essential.
Good communication skill and ability to work interactively with production and other departments to solve production challenges.
Strong understanding of the principles of animation, with a keen eye for character pose and staging.
Good knowledge of cinematography.
Extensive experience working and editing mocap data.
Experience with Maya camera sequencer a plus.
Experience working with Maya Trax and blending animation clip data.
A thorough knowledge and understanding of basic artistic human anatomy.
A thorough knowledge and understanding of basic human kinetics.
A thorough knowledge and understanding of basic real world physics and their application for animation.
Proven production experience within a team min. 5 years.
Send your CV and demoreel link to firstname.lastname@example.org and include the position you are applying for in the subject line, or apply on the website, www.axisanimation.com/jobs/animator/
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