Axis Animation Recruiting Senior/Lead Technical Artist
Senior/Lead Technical Artist – CG & Games
Company: Axis Animation
Location: Glasgow (United Kingdom)
Start Date: immediately
Axis is entering an exciting new phase, as we begin to explore the potential of games engines in creating cinematic sequences.
\r\n\r\nWe have a highly experienced team that produces awesome cinematics, day in, day out, with a traditional CG pipeline. The challenge for the team now is to create the same awesomeness in-engine. Your role is to help us get there.
\r\n\r\nYou will be collaborating with several departments: Modelling, Animation, Rigging, Effects and Lighting/Rendering/Postprocessing, helping them to realise technical solutions in-engine.
To research open-ended technical challenges independently and present findings to the team. .\r\n
To provide mentorship to other team members and accurately document processes.
To create custom shaders/materials in order to realise particular looks and art styles.
Job experience needed:
Unreal Engine 4.
Significant experience in creating custom shaders/materials.
Broad knowledge of Blueprints.
Solid understanding of performance analysis and optimisation.
Good knowledge of overall content pipeline.
Good understanding of rendering pipeline.
Mathematically literate; comfortable with developing new approaches.
Experience in creating in-engine cinematics.
Experience working on shipped titles.
Houdini/Maya (esp sims, shader networks).
Apply here:- firstname.lastname@example.org
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