Blizzard Entertainment Recruiting Comp Generalist
Comp Generalist – Temp
The cinematics department is focused on creating industry-leading cinematic content to support all of Blizzard’s titles. We’re looking for a 2.5D graphics artist to be dedicated to various projects throughout the cinematics and creative development departments. This person must have strong Maya, Photoshop and Nuke experience, outstanding communications skills, and be highly organized. They must be able to thrive in a fast-paced environment, handling multiple projects including Hearthstone and Harbingers/Lords of War and Overwatch Origins amongst tight deadlines. This person will be responsible for using existing art assets to create inspired animated 2 ½ D graphics, motion graphics, simple animations, and transition effects. This person will be working closely with a small team; a director, a producer, and various cinematic artists to develop and execute a high volume of exciting new content.
To apply – please make sure to include a URL to your portfolio on the PDF of your resume.
Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!
They must be able to operate with varying degrees of supervision, taking ownership when needed while remaining flexible to collaboration and iteration. They must also be able to organize and optimize comps to streamline render times, generate necessary types of footage for editorial, interpret, and execute notes with minimal follow up, all while maintaining strong communication with the rest of the cinematics department.
Strong knowledge of compositing software packages, preferably Nuke
Strong knowledge of Photoshop
Working knowledge of Maya
Excellent sense of timing and camera composition
Critical eye for color, art, and animation
Able to learn and iterate quickly and openly
Highly self-motivated with excellent communications skills
Able to work closely with multiple directors, producers, editors and other team members
Able to troubleshoot and solve problems independently
Working knowledge of After Effects
Background in Fine Arts
Knowledge of and passion for Blizzard’s game worlds and the stories told within them
Knowledge and experience using camera projection and rendering techniques
Experience with Color Correction software packages and color standards
Apply here:- https://careers.blizzard.com/en-us/openings/oMoB4fwz
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