Blizzard Entertainment Recruiting Illustrator & Concept Artist
Illustrator – Creative Development
Blizzard Entertainment is looking for an exceptionally skilled 2D artist to work in Blizzard’s story development and ideation department, creative development. This artist will be focused on creating awe-inspiring artwork for all of Blizzard Entertainment’s intellectual properties (IPs). The ideal candidate has extensive experience creating digital illustrations in a variety of different visual styles. A solid grasp of foundational art skills, color theory, human and creature anatomy, design theory, and Blizzard Entertainment’s IPs are essential. The artist must have expert command of Photoshop or an equivalent painting program. The perfect candidate works well in an environment of peers who are passionate about creating awesome art, takes constructive criticism very well, and can hit deadlines. Title and salary will be consummate with experience.
Create high profile illustrations for Blizzard’s IPs for a variety of purposes including but not limited to key art, magazine covers, novel covers, marketing and promotional materials.
Occasionally create concept and in-game art for Blizzard’s development teams.
Work with the producers to complete tasks by the assigned due dates.
Work with the creative development art lead to achieve the necessary final image quality.
Experience creating digital art in a professional environment
Strong foundational skills including anatomy, color theory, composition, etc.
Understanding of the visual style of Blizzard’s IPs and a passion to push them to the next level
Experience working with art directors on unique and cohesive visuals, with the versatility to work in a variety of styles
Able to understand and incorporate requests for revisions
Self-motivated, good communication skills, and a great team player with a can-do attitude
Out-of-the-box thinking, and creative problem solving abilities
A passion for video games and art
Art college graduate
Use of traditional art mediums
Modeling and texturing using 3DS Max, Maya, Z-brush, MudBox, or equivalent program
Portfolio, and / or reel demonstrating relevant artistic skills required
**Only online artwork submissions will be accepted (e.g. website, blog or online album).
Please be sure to click through and apply via our website
Apply here:– http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1600052
Concept Artist (Temp)
Blizzard Entertainment is seeking a talented, motivated, and experienced concept artist to join its development team, The Anvil. The concept artist must be experienced in designing creatures, characters, environments, props and FX Studies for both science fiction and fantasy genres. Work methods should include quick-sketching, clean line art, photo collaging and full painting. Besides a strong understanding of anatomy and perspective the ideal candidate should also possess a solid grasp of the unique elements and distinctive visual styles of Blizzard Entertainment’s universes. Proficiency in any of the major 3D packages is a plus.
Create concepts for various projects as assigned. Concept work would range from, but are not limited to:
Characters, environment, props, lighting, and FX studies.
Black and white sketches to fully painted images as needed for the project.
May also be done using a variety of 3D packages to model and render assets.
Create in-game art for Blizzard Entertainment’s development teams on occasion.
Work with producers to complete tasks by the assigned due dates.
Work with art lead to achieve the necessary final image quality.
Experience with Photoshop and other 2D art / painting programs
Superior eye for light, value, composition, color, staging, and detail in environmental design
Experience working in the pre-production aspects of game development and movie / animated feature film-making
Exceptional understanding of human and creature anatomy
A solid skillset able to tackle creature design, FX design, environments, and props
Experience with the creation of orthographics for characters, sets, or props
Understanding of Blizzard Entertainment’s distinctive visual style, and a passion to push it to the next level
Unrelenting self-motivation and drive
Bachelor’s Degree in Art or related field
Familiar with working with traditional art mediums
Modeling and texturing using 3DS Max, Maya, Z-brush, MudBox, or equivalent software
REQUIRED APPLICATION MATERIALS
Portfolio demonstrating relevant artistic skills
Only online artwork submissions will be accepted (e.g. website, blog or online album)
An art test may be required
Please be sure to click through and apply directly via our website
Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000BE
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