Blizzard Entertainment Recruiting Motion Graphics Artist
Motion Graphics Artist
Office: Irvine, California, United States
The video and post-production team within the Cinematics department is focused on creating industry-leading video content to support all of Blizzard’s titles and is looking for a motion graphics artist to be dedicated to Heroes of the Storm and Starcraft II. This person must have strong title design and After Effects experience, outstanding communication skills, and be highly organized. He / She must be able to thrive in a fast-paced environment, handling multiple projects with tight deadlines, while acting as a calming influence to help the team stay on target.
This person will be responsible for using existing art assets to create inspired motion effects, simple animations, transition effects, and animated lower-thirds and logo bumpers. This person will be working closely with a small team; a video editor, a producer, and capture artists to develop and execute a high volume of exciting new content. This person may also be providing on-air graphics content for live web broadcasts and live-to-tape web shows, working with our live broadcast team to raise the industry quality bar.
He / she must be able to operate with varying degrees of supervision, taking ownership when needed while remaining flexible to collaboration and iteration. They must also be able to organize and optimize comps to streamline render times, generate necessary types of footage for editorial, interpret and execute notes with minimal follow up, all while maintaining strong communication with the rest of the larger video and post-production team.
A minimum of 5 years’ professional motion graphics experience in a film, animation, television, or videogame cinematics environment
Mastery of Adobe After Effects, as well as other Adobe Creative Suite software and applicable plug-ins
Excellent sense of timing and camera composition
Critical eye for color, art, and animation
Able to iterate quickly and openly
Knowledge of current industry-standard post-production workflows and organization
Able to learn quickly and adapt to new technologies and different work methodologies
Highly self-motivated with excellent communication skills
Able to work well under tight deadlines and quick project turnover
Able to work closely with multiple directors, producers, editors and other team members
Able to troubleshoot and solve problems independently
Knowledge of and passion for Blizzard’s game worlds and the stories told within them
Knowledge of professional 3D packages such as Maya or 3D Max
Knowledge of additional compositing software packages such as Nuke
Experience with Color Correction software packages and color standards
Able to draw rough storyboards
Required Application Materials
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
To apply, please visit our website: http://us.blizzard.com/en-us/company/careers/posting.html?id=14000BJ
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.
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