Added by on 2014-09-08

Blizzard Entertainment Recruiting Prodecer, Senior 3D Artist, Senior Graphic Designer, Senior User Experience Designer, User Experience Designer, 3D character Animator, Graphic Designer & Illustrator

Blizzard Recruiting, Blizzard, Blizzard jobs, Blizzard, California, vfx jobs, cg jobs, 3d jobs

Prodecer

TEST AUTOMATION
Irvine – California , United States

Blizzard Entertainment is looking for a talented and enthusiastic producer to help coordinate and prioritize test engineering across development teams. The ideal candidate is a highly organized individual with outstanding communication abilities and proven experience in production. In addition you need to have passion for creating epic games and a strong desire to push the state of the art for testing games.

RESPONSIBILITIES

Facilitate communication, create consensus on priorities, and synchronize schedules between development teams, QA, and the test engineering team.
Risk management – Identify roadblocks and work with respective teams to mitigate early.
Work with leadership across teams to determine backlog of work.
Work with key stakeholders to improve development processes.
Ensure stakeholders are kept up to date on project status and direction.
Act as a member of the test engineering team’s leadership.
Contribute to a positive working environment.
Mentor junior production staff.
Additional responsibilities as assigned by management.

REQUIREMENTS

A minimum of 3 years’ in a production position
Experience working through the entire product lifecycle of a product in a production role
Exceptional communication skills, comfortable communicating with engineers and executives
Strong leadership, interpersonal, and organizational skills
Experience gathering customer requirements
Knowledge of agile software development processes and project management
Outstanding networking skills
Able to deal with ambiguity and embrace change
Unrelenting self-motivation and initiative
Passion for games

PLUSES

ScrumMaster certification
Experience managing teams
Experience testing software, especially games
Familiar with a programming language (C++, C#, etc)

REQUIRED APPLICATION MATERIALS

Resume
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=13000KA
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Senior 3D Artist (Temp)

CINEMATICS
Irvine – California , United States

Blizzard Entertainment is looking for a well-rounded, highly adaptable contract senior 3D artist to work with its in-game cinematics team. The senior artist must have the skills to work with very little supervision, is able to make solid decisions with regards to asset creation, and document processes in an efficient and easily understood format. This person will be responsible for maintaining a superior eye with regards to shading, color, as well as, the level of detail on any given asset, does not over or under model an asset, and is able to make decisions that do not break the pipeline or create unnecessary work for other departments. Additionally, this individual is able to lead or direct junior artists in the creation of larger team based assets. The ideal candidate is self-motivated and continuously seeks to improve their skills and abilities with regards to 3D asset creation.

REQUIREMENTS

Very knowledgeable in the creation of real time asset creation
Able to sculpt hero characters, especially females and very complicated characters
Able to handle advanced tasks and complete tasks with little to no supervision
Able to sculpt very complex sets
Able to easily break down a model to construct it in the most efficient way possible
Excellent communication and problem solving skills
Able to filter and evaluate criticism on a professional level
Works well with the team dynamic
Behaves in a professional manor with regards to their interactions with other department employees

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=13000FX
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Senior Graphic Designer

BATTLE.NET
Irvine – California , United States

Blizzard Entertainment is looking for a passionate and talented senior graphic designer to join our growing Battle.net development team in Irvine, California. If selected, you will be creating visual design solutions for our growing, high-traffic Battle.net web platform, powered by popular sites like the Battle.net forums, news, shop, account management, and more.
Graphic designers within the Battle.net team define the creative experience of Blizzard websites and mobile applications, and closely collaborate with our UX, engineering and production teams to help inform the strategy, goals, and requirements of projects. Designers blend their inspiration, creativity and experience to research findings and analytics data, to deliver experiences that are not only visually outstanding, but also simple, fun to use, and centered on the needs of our users.
The position is a perfect fit for candidates who are self-motivated, excited about working in a fast and agile environment, and passionate about the opportunity to join an established and highly motivated design team. As our ideal candidate, you are an accomplished designer who can successfully combine your own design style with the visual aesthetics of Blizzard Entertainment’s games, to create stunning graphical layouts and user interfaces used by millions of players worldwide.

RESPONSIBILITIES

Create cutting-edge visual designs, from concept to execution, across multiple platforms and form factors: web, desktop applications, in-game clients, mobile devices.
Define, maintain, and propagate design style guides and reference documentation to support a coherent visual experience across several Battle.net projects.
Help grow and develop the design team by taking part in hiring and mentoring junior design team members.
Seek input, requirements and iterative feedback from stakeholders across the company to help define creative design solutions, and present these back to the team and organization.
End-to-end ownership: Drive creative projects from inception, through development, implementation, QA, launch, and ongoing support.
Work closely with our user experience team to implement upfront research, user testing, and analytics feedback into your designs.
Think strategically to define and champion solutions that improve products and processes across the team and company.

REQUIREMENTS

A minimum of 8 years’ professional Web focused graphic design experience.
Exceptional design, artistic, typographic, layout, and compositing abilities that you are eager to unleash upon Blizzard web products
Proficiency using Adobe Creative Suite (specifically Photoshop and Illustrator)
Strong ability and passion to collaborate in large multidisciplinary teams
Good understanding of the technical foundations upon which websites are built (HTML, CSS, Javascript, etc.)
Clear and concise communication style enabling you to explain the thought process behind your visual design solutions, and rally people around your stated design goals
Demonstrated understanding of information flow, readability, and interface usability principles
Experience leveraging user research, key performance indicators, and site analytics to help make informed design decisions
Attention to detail and solid organization
Open-minded, friendly, and positive attitude
Passionate about gaming and gaming culture

PLUSES

Experience working with Agile development methodologies
Experience with responsive web projects for multiple form factors and devices
Past experience collaborating with dedicated user experience and research teams
Web design experience on large-scale gaming industry websites

REQUIRED APPLICATION MATERIALS

Cover Letter telling us why you are interested in working at Blizzard and specifically Battle.net
Resume
Portfolio (live URL or PDF attachments only please)
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=140002U
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Senior User Experience Designer

BATTLE.NET
Irvine – California , United States

We are looking for kickass user experience (UX) designers who are oozing with curiosity but can still fit their head in the door. You will be creating and supporting solutions for Blizzard.com, Battle.net, and our new Battle.net desktop app, which includes everything from e-commerce, to account sign-up and management, to community, to supporting our games. Although we move fast sometimes, we believe in quality and strive to create solid strategies based in user-center design principles. We are not an execution-only team stuck in a large organization, therefore this opportunity will favor designers who can take ownership, think globally, and foster an entrepreneurial spirit in support of our users. As a senior UX designer, you will be directly involved in setting the product strategy and vision, which means the ability to present ideas and educate others is just as important as your wireframes.

RESPONSIBILITIES

Understand what our users are doing and why – Analytics, competitive analysis, interviews, A / B testing, and research support.
Define problems and opportunities – Combine analysis of our user with business needs to form stories and plan solutions.
Create and show solutions – Strategy, wireframes, flowcharts, prototypes, feature matrices, designs, and bears (oh my!).
Iterate based on “validated learning” – More flowcharts, wires, and designs – often in collaboration with the research team.
Deliver and follow through – Launch ideas (e.g. final wires, detailed flows, error states, etc.) and assist in post launch analysis with our analytics and research team.

REQUIREMENTS

Serious passion for user-centered design
Both a conceptual thinker and a detailed designer
Knows the difference between a project goal and a requirement
A minimum of 10 years’ experience as a UX designer, information architect, visual designer, interaction designer, or similar
Experience training and mentoring other designers
Experience and examples creating websites, software applications, interactive spaces, games and/or mobile applications
Examples of highly detailed wireframes and designs
Examples of easily digestible story-based solutions
Examples of both quant and qual based decision making
Can prototype your ideas – whether high or low fidelity using the Adobe Suite, HTML, and / or Axure
Understands that not everything you do will be a conceptual project
Laid back, but can unleash the fire in your belly to get things done
Loves puppies

REQUIRED APPLICATION MATERIALS

Resume
URL or PDF of your portfolio
Cover Letter
**Only submittals with all three will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1400062
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User Experience Designer (Austin)

BATTLE.NET
Austin – Texas , United States

We are looking for a couple of kickass UX designers who are oozing with curiosity but can still fit their head in the door. You will be creating and supporting solutions for our gamers mostly for our Blizzard.com and Battle.net sites, which are currently in six regions and are supported in a ton of different languages. This includes everything from e-commerce, to account sign-up and management, to supporting our games (e.g. services, add-ons, game information, chat, etc.). This opportunity will favor people who can think globally and have an entrepreneurial spirit. Although we move fast and can crank out things when needed, we believe in quality and prefer to create solid strategies which can happen through A/B testing or a full court press of up-front user research.

RESPONSIBILITIES

Understand what our users are doing and why – analytics, competitive analysis, and support research team.
Define problems and opportunities – analysis of our users and reps combined with our business needs that you’ll form into stories.
Create stuff to show the solutions – wireframes, flowcharts, prototypes, feature matrices, strategy, designs, constraints, oh my.
Iterate based on “validated learning” – more flowcharts, wires, designs, and collaborate with research team for usability.
Deliver and follow through – launch your ideas which means working from kickoff through development and getting sign-off along the way (e.g. final wires & flows, specs, use cases, error states) and doing post launch analysis.

REQUIREMENTS

Serious passion for user-centered design
Examples of highly detailed wireframes and designs
Examples of easily digestible story-based solutions
Examples of both data-driven decision making and instinct based decision making
Experience and examples creating websites, software applications, interactive spaces, games, and / or mobile applications
Experience conducting in-context observations and interviews
Knows the difference between a project goal and a requirement
Plays nice with others – graphic designers, developers, producers, executives, and the lunch lady
Both a conceptual thinker and a detailed designer
Can prototype your ideas – whether high or low fidelity using the Adobe Suite, HTML, and / or Axure
Easily adapts and learns new things whether it’s a new prototyping tool, design process, or game
A minimum of 4 years’ experience as a UX designer, information architect, visual designer, interaction designer, or similar
A minimum of 10 years’ experience if interested in a more senior role
Understands that not everything you do will be a conceptual project
Laid back, but can unleash the fire in your belly to get things done
Loves puppies
Applicants must submit (i) a cover letter, (ii) a resume, (iii) and URL or PDF of your portfolio. Only applicants with all three will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=13000CC
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3D character Animator

WORLD OF WARCRAFT
Irvine – California , United States

Blizzard Entertainment is looking for an exceptionally skilled 3D character animator to work on the award winning World of Warcraft. The ideal candidate has experience animating both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics, and other facets of both 2D and 3D animation is essential. The animator must be well-versed in related tools — 3DS Max, Maya, etc. The ideal candidate works well in an environment of peers who are passionate about making great games.

REQUIREMENTS

A minimum of 3 years’ experience in game development animating characters using 3DS Max or Maya (or equivalent 3D program)
Exceptional skills in animating the human bipedal figure as well as other organic forms
Self-driven, good communicator and a great team-player
A passion for video games, especially Blizzard Entertainment products

PLUSES

Shipped AAA PC or console titles as a senior character animator
Outstanding 2D animation skills
Experience in FX and particle animation
A passion for developing and playing online games
Understanding of the visual style of World of Warcraft and a passion to push it to the next level
Skills in one or more of the related character creation tasks — illustration, modeling, texturing, or rigging

SUBMISSION / PORTFOLIO REQUIREMENTS

Resume required
Cover letter required
Portfolio and/or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1400056
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Graphic Designer – San Francisco

BATTLE.NET
San Francisco – California , United States

Blizzard Entertainment is looking for a passionate and talented graphic designer to join our growing Battle.net development team in San Francisco, California. If selected, you will be creating visual design solutions for key Blizzard web projects like the Heroes of the Storm and Hearthstone game sites, competitive gaming portals, mobile applications, and more.
Graphic designers within the Battle.net team define the creative experience of Blizzard websites and mobile applications, and closely collaborate with our UX, engineering, and production teams to help inform the strategy, goals, and requirements of projects. Designers blend their inspiration, creativity and experience to research findings and analytics data, to deliver experiences that are not only visually outstanding, but also simple, fun to use, and centered on the needs of our users.
The position is a perfect fit for candidates who are self-motivated, excited about working in a fast and agile environment, and passionate about opportunities to join a new and growing design team. The ideal candidate is a talented designer who can successfully combine your own design style with the visual aesthetics of Blizzard Entertainment’s games, to create stunning graphical layouts and user interfaces used by millions of players worldwide.

RESPONSIBILITIES

Create cutting-edge visual designs, from concept to execution, across multiple platforms and form factors: web, desktop applications, in-game clients, mobile devices.
Use and contribute to style guides and reference documentation to support a coherent visual experience across projects.
Create and contribute to site architecture plans, wireframes, and prototypes, and evolve those into full-fledged visual designs.
Seek input and feedback from teammates and stakeholders across the company to help define creative design solutions, and present these back to the team.
End-to-end ownership: Drive creative projects from inception, through development, implementation, QA, launch, and ongoing support.
Collaborate with other Blizzard design teams to ensure high quality and consistency across all Battle.net products.
Work closely with our user experience team to implement upfront research, user testing, and analytics feedback into your designs.
Available for travel opportunities between San Francisco and Irvine.

REQUIREMENTS

Exceptional design, artistic, typographic, layout, and compositing abilities that you are eager to unleash upon Blizzard web products
Proficiency using Adobe Creative Suite (specifically Photoshop and Illustrator)
Able and eager to collaborate in large multidisciplinary teams
Good handle on the current UI/UX best practices
Able to quickly iterate based on testing and feedback
Understanding of the technical foundations upon which websites are built (HTML, CSS, Javascript, etc.)
Clear and concise communication style enabling you to explain the thought process behind your visual design solutions, and rally people around your stated design goals
Attention to detail and solid organization
Open-minded, friendly, and positive attitude
Passionate about gaming and gaming culture

PLUSES

Experience working with Agile development methodologies
Experience with responsive web projects for multiple form factors and devices
Past experience collaborating with dedicated user experience and research teams
Web design experience on large-scale gaming industry websites
Experience with After Effects and motion graphics a strong plus

REQUIRED APPLICATION MATERIALS

Cover Letter telling us why you are interested in working at Blizzard and specifically Battle.net
Resume
Portfolio (live URL or PDF attachments only please)
**Only submittals with all three will be considered
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000HX
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Illustrator (Temp)

CREATIVE DEVELOPMENT
Irvine – California , United States

Blizzard Entertainment is looking for an exceptionally skilled temporary 2D artist to assist the creative development team. This artist will be focused on creating awe-inspiring artwork for all of Blizzard Entertainment’s intellectual properties. The ideal candidate has extensive experience creating digital illustrations in a variety of different visual styles. A solid grasp of foundational art skills, color theory, human and creature anatomy, design theory and Blizzard Entertainment’s IPs are essential. The creative development artist must have expert command of Photoshop or an equivalent painting program. The perfect candidate works well in an environment of peers who are passionate about creating awesome art, takes constructive criticism very well, and can hit deadlines.

RESPONSIBILITIES

Create high profile illustrations for Blizzard Entertainment’s IPs for a variety of purposes including magazine covers, novel covers, and marketing and promotional materials.
Occasionally create concept and in-game art for Blizzard Entertainment’s development teams.
Work with the creative development producer to complete tasks by the assigned due dates.
Work with the creative development art lead to achieve the necessary final image quality.

REQUIREMENTS

Experience creating digital art in a professional environment
Strong foundational skills including anatomy, color theory, composition, etc.
Understanding of the visual style of Blizzard Entertainment’s IPs and a passion to push them to the next level
Experience working with an art director on a unique and cohesive visual style, with the versatility to work in a variety of styles
Able to understand and incorporate requests for revisions
Self-motivated, good communication skills, and a great team player with a can-do attitude
Out-of-the-box thinking, and creative problem solving abilities
A passion for video games and art

PLUSES

Art college graduate
Use of traditional art mediums
Sculpting experience
Modeling and texturing using 3DS Max, Maya, Z-brush, MudBox, or equivalent program

SUBMISSION / PORTFOLIO REQUIREMENTS

Resume
Portfolio, and / or reel demonstrating relevant artistic skills
Only online artwork submissions will be accepted (e.g. website, blog or online album)
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1400059
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