Added by on 2014-08-23

Blizzard Entertainment Recruiting 3D Artist, Art Department Supervisor, Concept Artist & Web Designer

Blizzard Recruiting, Blizzard, Blizzard jobs, Blizzard, California, vfx jobs, cg jobs, 3d jobs

3D ARTIST

HEARTHSTONE

Irvine – California , United States

Blizzard Entertainment is looking for a 3D production artist to work on their newest title Hearthstone. The focus for this position will be working closely with the 2D artists on the team to bring their vision to life in game. Responsibilities include creating 3D models in the fun / whimsical style that is synonymous with Hearthstone, painting textures for use on in-game assets and working to maintain a consistent aesthetic across all of the assets in the game. The ideal candidate has a firm grasp of composition, color, painting, visual design, and the ability to convey all of these in their 3D models.

REQUIREMENTS

Strong ability to model and texture hard surface / rigid objects within a range of styles (painterly to realistic)
Skilled in developing artwork that works across a wide range of system configurations (looks great on the newest graphics chips but still holds up on a variety of mobile devices)
Exceptional understanding of visual principles including form, shape, composition, design, and how they relate to game development specifically
Superior eye for lighting, value, color, details, and the ability to use them in creating beautiful textures, concept art, and illustrations
Self-motivation, excellent communications skills, and the ability to work within a team
Positive attitude and an ability to receive and provide objective feedback
A passion for games

PLUSES

Strong foundation in the traditional arts including but not limited to painting, sculpture, figure drawing, illustration.
Passion for creating charming and lighthearted imagery
Previous game production experience

SUBMISSION / PORTFOLIO REQUIREMENTS

Cover Letter is required
Portfolio, and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)
Must be willing to complete an art test if requested to do so
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000J2
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Art Department Supervisor

CREATIVE DEVELOPMENT

Irvine – California , United States

A well-suited candidate will need to be an experienced, highly organized professional with an art direction background in an animation, game development, feature film, or commercial art environment. The ideal candidate must exhibit outstanding communications skills and a proven experience in management. A solid understanding of the CG animation and VFX production process and related technologies is as important as a strong grasp of form, color and light for both 2D and 3D art assets.
The art department supervisor will first and foremost cater to the directors and art directors of various development and production teams. Because of this he or she needs to understand their role as that of an executing service provider.
The successful candidate must be experienced at mentoring a team, be able to work well in a fluid environment of artists who are passionate about making great movies and games, possess extensive art skills (painting, illustration, modeling, texturing, concept drawing or animation) and be well-versed in related production tools (Photoshop, Maya, Nuke, etc.).
Primary duties will include the planning and management of the team’s artistic efforts in tandem with the pre-production producer. The scope of the work that will be managed ranges from comic books, illustrations, concept work, and sculpting to licensed product art direction. The art department supervisor will also make substantial creative and artistic contributions to Blizzard Entertainment’s broad range of intellectual properties and assist various departments within Blizzard as an art lead.
It will be important for the right candidate to have or gain detailed knowledge of the lore of the numerous IPs and have a thorough understanding of their diverse design languages.

RESPONSIBILITIES

Managing, directing, and enhancing the ongoing efforts of the Anvil’s art department staff.
Motivating artists and communicating with stakeholders on Blizzard’s various development teams.
Working with multiple art directors in a service provider role.
Directing communications with stakeholders across different teams and projects to lead them through the creative process at the Anvil.
Taking ownership of the work created in the art department and guiding it through the pipeline.
Planning for future growth of the art department in light of fluctuating production demands.
Strategizing with project managers and producers to meet or exceed quality expectations without compromising project margins.
Understanding and estimating the length of projects and driving the design of art pipelines to meet deadlines.
Taking on art tasks personally if there is a need for all hands on deck.

REQUIREMENTS

Extensive experience managing multiple projects / priorities and deadlines
Expertise in leading teams remotely and guiding outsourcing partners
Demonstrate ability to communicate stylistic concepts and ideas verbally and visually
Demonstrate ability to embrace and internalize an existing vision
Demonstrate ability to evaluate and recommend team members for different projects based on strengths and costs
Effective written and verbal communications skills
A very strong attention to detail
Demonstrated competence in a breadth of art styles
A minimum of 8 years’ of leadership experience in the game development / film / animation industry or equivalent work experience
Successful track record in developing and leading teams of more than 10 people (both internally and remotely)
Confident using Photoshop, Painter, Maya, 3ds Max, After Effects, Nuke

PLUSES

A love for movies and video games
Internal drive to constantly be learning new techniques and technologies to better understand how art is created and delivered for different production environments

REQUIRED APPLICATION MATERIALS

Resume
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000GY
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Concept Artist

HEARTHSTONE

Irvine – California , United States

Blizzard Entertainment is looking for a 2D artist to work on their newest title Hearthstone. The focus for this position will be on providing the art needed to help realize the vision for the game from initial concept to practical application. Responsibilities include creating of concepts that support / further the vision of the game, painting textures for use on in-game assets and working to provide a consistent aesthetic for the team. The ideal candidate has a firm grasp of composition, color, painting, and visual design.

REQUIREMENTS

Exceptional understanding of visual principles including form, shape, composition, design, and how they relate to game development specifically
Superior eye for lighting, value, color and details, and the ability to use them in creating beautiful textures, concept art and illustrations
Strong understanding of Blizzard’s visual style and the vision to take it in new and challenging directions
Self-motivation, excellent communication skills, and the ability to work within a team
Positive attitude with the ability to receive and provide objective feedback
A passion for games

PLUSES

Strong foundation in the traditional arts including, but not limited to painting, sculpture, figure drawing, and illustration
Experience with 3D tools or peripherals such as Maya, 3ds Max, Zbrush or Mudbox
Passion for creating charming and lighthearted imagery
Previous game production experience

SUBMISSION / PORTFOLIO REQUIREMENTS

Resume and cover letter required
Portfolio and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album).
Must be willing to complete an art test if requested to do so
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000J1
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Web Designer

BATTLE.NET

Versailles – France

Blizzard Entertainment is looking for a passionate and talented web designer to join its digital marketing team in Europe. This person will be responsible for creating animated, interactive web designs for the World of Warcraft, Starcraft II, Diablo III and Battle.net web sites and applications using Html5 / CSS3. The ideal candidate is a an accomplished designer with a good understanding of front-end integration and web design who can successfully combine their own design style with the visual aesthetics of Blizzard’s games, to create stunning graphical layouts and user interfaces used by millions of players worldwide.

RESPONSIBILITIES

Create and localize visual content updates for Blizzard games sites, Battle.net, and related web-based applications.
Work closely with the digital marketing team consisting of web designers, web editors and front-end engineers.
Create promotional assets, animated banners, email templates, internal tools for online campaigns and marketing actions.
Participate in the deployment of visual updates or upgrades, in cooperation with quality assurance, web administrators, front-end coders, and the US-based web development team.

REQUIREMENTS

A minimum of 2 years’ work experience in web graphic design
Expertise in Adobe Photoshop
Strong graphic-design skills and an artistic sense
Experience in creating websites using HTML5 / CSS3
Excellent communication skills and a strong team work ethic
Fluency in English

PLUSES

Previous experience in a creative / design agency environment
Experience with video editing, and / or motion design (After Effects, Premiere)
In-depth knowledge and passion for Blizzard Entertainment games
Experience working in an Agile environment (Scrum / Kanban)
Experience with Javascript, Freemarker, Flash development, and Actionscript

REQUIRED APPLICATION MATERIALS

Resume
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
**Only Resumes with Cover Letters both in English will be considered.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000C7
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