Added by on 2014-09-04

Blizzard Entertainment Recruiting Environment Artist, FX Artist, Senior 3D Character Artist & Technical Artist

Blizzard Recruiting, Blizzard, Blizzard jobs, Blizzard, California, vfx jobs, cg jobs, 3d jobs

Environment Artist

HEROES OF THE STORM
Irvine – California , United States

Blizzard Entertainment is looking for an exceptionally skilled 3D environment artist to work on our upcoming new game, Heroes of the Storm. The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of in-game, real-time environments and props. From awesome critters, alien cities or ancient shrines, this person has a solid grasp of form, color, and lighting for both 2D and 3D art assets to help bring our amazing Blizzard universes to life. The 3D artist must also have a skill in another art task as well (illustration, modeling, texturing, animation, FX or concept drawing).

Come join our team to help us continue creating epic worlds!

REQUIREMENTS

A passion for video games
Self-motivation, good communications skills, and a great team-player attitude
A minimum of 2 years’ experience in game development modeling, and texturing 3D assets using 3DS Max, and Photoshop (or equivalent 3D and 2D programs)
An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
Superior eye for light, shade, color, and detail in creating texture maps of different material types
Understanding of Blizzard’s visual style, and a passion to push it to the next level

PLUSES

Have shipped AAA PC, or console titles, as a 3D environment artist
Experience with Mudbox, ZBrush, (or equivalent modeling programs) and the process of converting high-poly sculpted environments into lower poly game assets
Experience with the creation of next-gen shaders, and materials
Strong foundation in the traditional arts including, but not limited to figure drawing, and environmental, and /or architectural illustration

REQUIRED APPLICATION MATERIALS

Resume

Cover Letter which should include:

Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000IM
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FX Artist

WORLD OF WARCRAFT
Irvine – California , United States

The World of Warcraft team is looking for an animation centric FX artist. Think well beyond smoke and fire and more along the lines of chain lightning, seeds of corruption or incinerate! There is no telling what you will be tasked with, so an FX artist should be a swift decision maker and have a skull full of great ideas.
Do you have a solid background in the foundations of art such as animation, structure, composition, and color? How about a portfolio crammed full of magical over the top FX?
If so, the World of Warcraft FX team wants to meet you.

REQUIREMENTS

Experience developing particle systems and geometry based visual effects
A background in animation with a keen eye for punchy timing
Strong Photoshop skills for creating effect textures for use with particles
Self-driven, passionate, creative problem solver, and a great team first attitude
A passion for video games
Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level

PLUSES

Previously shipped AAA PC or console titles in an equivalent type role
Strong working knowledge of 3ds Max, or equivalent 3D programs
Knowledge and understanding of the Warcraft universe

REQUIRED APPLICATION MATERIALS

Portfolio and /or reel demonstrating relevant FX animation
Only online media will be accepted such as a website, blog, or online album. Physical media will not be accepted.

An art test might be required
Resume

Cover Letter which should include:

Why you are interested in working at Blizzard
What games you are currently playing
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000GG
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Senior 3D Character Artist

WORLD OF WARCRAFT
Irvine – California , United States

Blizzard Entertainment is looking for an exceptionally skilled senior 3D character artist to join the World of Warcraft team. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential.
The senior artist will work closely with the character art lead to push the art style and quality to the next level. They will offer mentorship and guidance to junior members of the team. The ideal candidate works well in an environment with peers who are passionate about making great games.
The senior character artist must be skilled in additional forms of art production as well — illustration, animation, concept drawing — and be well-versed in related tools –3ds Max, Photoshop, etc.

REQUIREMENTS

A minimum of 4 years’ experience in game development modeling and texturing characters using 3ds Max and Photoshop (or equivalent 3D and 2D programs)
An exceptional understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to modeling
Superior eye for light, shade, color and detail in creating texture maps
Self-motivation, good communications skills, and a great team-player attitude
Advanced skill in two or more of the related creation tasks – illustration, modeling, texturing, animation, and concept drawing

PLUSES

Have shipped multiple AAA PC or console titles as a 3D character artist
Strong foundation in the traditional arts, including but not limited to figure drawing and illustration
A passion for developing online games
Understanding of the visual style of World of Warcraft and a passion to push it to the next level

SUBMISSION / PORTFOLIO REQUIREMENTS

Portfolio, and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)

An art test may be required
Resume
Cover letter
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000GH
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Technical Artist

HEROES OF THE STORM
Irvine – California , United States

Blizzard Entertainment is looking for a technical artist to work on the newest installment of our award-winning real-time strategy (RTS) game, StarCraft II and the all new action game Heroes of the Storm. The focus will be on bringing our game characters and models to a finished state from both a technical and performance perspective. Responsibilities include rigging, performance optimizations, and general bug-fixing of in-game assets. The ideal candidate has thorough knowledge of 3ds Max with an interest in, and technical understanding of, optimizing 3D models, animations, and shaders.

REQUIREMENTS

Knowledge of rigging in 3D content creation software, such as 3ds Max, Maya, or XSI
Strong technical background and a positive attitude
Detail-oriented and efficient
High self-motivation and initiative
Able to communicate and coordinate between internal teams
A desire for helping others and to improve art content pipeline

PLUSES

Working knowledge of 3ds Max
Understanding of GPU shaders
Knowledge of MaxScript or Python
Modeling and animation skills in 3D content creation software
Documentation writing for art pipeline
Previous game production experience
Knowledge of the StarCraft game series

REQUIRED APPLICATION MATERIALS

Resume

Cover Letter which should include:

Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000GK
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