Added by on 2014-09-25

Blizzard Entertainment Recruiting Associate Technical Designer, Senior Game Designer, VFX Artist & 3D In-Game Artist

Blizzard Recruiting, Blizzard, Blizzard jobs, Blizzard, California, vfx jobs, cg jobs, 3d jobs

Associate Technical Designer

HEROES OF THE STORM
Irvine – California , United States

The Heroes of the Storm team is looking for a talented, support-minded technical designer with a strong technical background and experience building systems using any popular real-time strategy (RTS) game toolset (StarCraft II editor, Warcraft III world editor, etc). The ideal candidate must be able to communicate effectively and collaborate with both the design, engineering, and art groups in order to manage the technical aspects of the game.

REQUIREMENTS

Possess a strong technical or engineering background
Able to communicate effectively with regards to design ideas and implementation, as well as on a technical level with engineers and artists
Experience creating levels using an RTS game editor such as the StarCraft II editor, Warcraft III editor, or equivalent
Knowledge of programming languages like C, C++, etc.
Experience with scripting and markup languages (Python, Lua, XML, etc.)
Able to do scripting and use triggers in a game toolset
Able to work well in a team environment
Strong attention to detail
Absolute passion for playing and making computer games, especially RTS games

PLUSES

Understanding object oriented programming paradigm
Great sense for what makes a game or level fun to play
Have experience working as a level designer in the games industry
Published RTS maps from a shipping game or created and distributed maps for the mod / fan community
Able to script interesting cinematic sequences using in-game art

REQUIRED APPLICATION MATERIALS

Resume
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered

Blizzard Entertainment is an equal opportunity employer. As such, it is our corporate policy to fill positions with qualified candidates regardless of the candidate’s race, color, sex, age, religion, ancestry, national origin, citizenship status, marital status, sexual orientation, gender identity, genetic information, disability, pregnancy, military status, veteran status, or any other protected group status. If you require an accommodation with the online application process, please contact Talent Acquisition at talentacquisition@blizzard.com
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Senior Game Designer

WORLD OF WARCRAFT
Irvine – California , United States

Blizzard Entertainment is looking for a talented and experienced game designer for the World of Warcraft team. This position will involve the creative design and technical implementation of encounter based content and play balance. The ideal candidate will have proven experience in game design, a strong aptitude for critical thinking and analysis, outstanding people skills, boundless creativity, a strong visual aesthetic, extensive knowledge of World of Warcraft, and a longstanding passion for playing games.

Requirements

A minimum of 3 years’ game design experience, including senior or lead design experience on a shipped product
Excellent written and verbal communications skills
Able to work creatively in a demanding team environment
Experience playing through many dungeon or raid encounters
Absolute passion for playing and making computer games

PLUSES

Non-design development experience (artist, programmer, etc.)
Bachelors degree or equivalent experience
Experience managing, and / or mentoring others

REQUIRED APPLICATION MATERIALS

Resume
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered.

Blizzard Entertainment is an equal opportunity employer. As such, it is our corporate policy to fill positions with qualified candidates regardless of the candidate’s race, color, sex, age, religion, ancestry, national origin, citizenship status, marital status, sexual orientation, gender identity, genetic information, disability, pregnancy, military status, veteran status, or any other protected group status. If you require an accommodation with the online application process, please contact Talent Acquisition at talentacquisition@blizzard.com
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VFX Artist

DIABLO III
Irvine – California , United States

Blizzard Entertainment is looking for an exceptionally skilled VFX Artist to work on all things Diablo. Our ideal candidate has extensive experience working with 3D packages, in-game VFX systems to create a wide range of VFX (fire, smoke, explosions, etc.), as well as a general understanding of good game play communications. Essential skills include a solid grasp of the principles of motion, anticipation, dynamics, follow-through, and other facets of animation. The VFX Artist must also have skill in creating textures and geometry needed for stylized VFX backed by related tools expertise – Photoshop, After Effects, Maya, etc.
The ideal candidate works well in an environment of peers who are passionate about Diablo, making great games, killing demons, and getting loot!

REQUIREMENTS

Experience creating brilliant, eye catching real-time VFX using Photoshop, Maya, and in-game VFX systems
Strong grasp of visual design principles used to create stylized, compelling VFX
Able to paint VFX textures from scratch and match an established style
High degree of proficiency with 3D graphics, particle systems, physics, ribbons, shaders, etc.
Solid knowledge of rendering engines
Self-motivated, humble, excellent communications skills, and a legendary team-player attitude
A minimum of 4 years’ creating real-time special VFX for video games

PLUSES

Previously shipped AAA PC or console titles in an equivalent type role
Scripting experience in Lua, Python, etc.
Experience creating and using real-time shaders
2D or 3D animation experience
Strong passion for developing games
Knowledge and understanding of the Diablo universe

SUBMISSION / PORTFOLIO REQUIREMENTS

Resume
Cover letter
Portfolio of relevant work required
Only online artwork submissions will be accepted (e.g. website, blog or online album)Willingness to complete art test if required
**Only submittals with all three will be considered.

Blizzard Entertainment is an equal opportunity employer. As such, it is our corporate policy to fill positions with qualified candidates regardless of the candidate’s race, color, sex, age, religion, ancestry, national origin, citizenship status, marital status, sexual orientation, gender identity, genetic information, disability, pregnancy, military status, veteran status, or any other protected group status. If you require an accommodation with the online application process, please contact Talent Acquisition at talentacquisition@blizzard.com
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3D In-Game Artist

CINEMATICS
Irvine – California , United States

Blizzard’s In-Game Cinematics team is looking for a 3D Artist to help us tell the stories of the World of Warcraft. In our small-team environment, this position will be tackling a wide variety of artistic tasks. The primary focus will be on creating FX (both 2D and 3D), cleaning up game models, and painting textures, but may also include creating new models, motion graphics, compositing, and lighting. We need someone who is enthusiastic, knows and loves the art of WoW, and enjoys creating in a fast-paced, highly collaborative environment.

REQUIREMENTS

A minimum of 3 years’ experience in game development modeling and texturing 3D assets using 3DS Max and Photoshop (or equivalent 3D and 2D programs)
A minimum of 2 years’ experience creating spectacular game engine FX
Experience with creating 2D FX in After Effects or equivalent software
An understanding of anatomy, form, and silhouette in regard to character modeling
Superior eye for light, shade, color, and detail in painting stylized texture maps
Able to create art in the distinct World of Warcraft style
Self-motivated, good communications skills, and a great team-player attitude
Able to take direction from show and department leads while matching an existing style
An impressive demo reel showing off your amazing art skills

PLUSES

Have shipped at least one AAA PC or console title as a 3D artist or FX artist
Experience with Mudbox, ZBrush, or equivalent modeling program and the process of converting high-poly sculpted models into lower poly game assets
Strong foundation in the traditional arts, including figure drawing and painting
Experience creating motion graphics in After Effects of equivalent software
Has multiple level 80+ characters in the World of Warcraft
Lawn dart dueling

REQUIRED APPLICATION MATERIALS

Demo Reel, web-Link or portfolio containing examples of professional CG art with clear descriptions of your contributions per submitted images, models, and shots. Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted. Inclusion of personal CG artwork is a plus
**Only submittals with Demo Reels will be considered.
Blizzard Entertainment is an equal opportunity employer. As such, it is our corporate policy to fill positions with qualified candidates regardless of the candidate’s race, color, sex, age, religion, ancestry, national origin, citizenship status, marital status, sexual orientation, gender identity, genetic information, disability, pregnancy, military status, veteran status, or any other protected group status. If you require an accommodation with the online application process, please contact Talent Acquisition at talentacquisition@blizzard.com
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