Added by on 2015-08-28

Blizzard Entertainment Recruiting Senior User Interface Designer, Technical Artist, Outsource Animation Supervisor, FX Artist, Art Manager, Art Director, Cinematic Animator & Lighter/Compositor

Blizzard Recruiting, Blizzard, Blizzard jobs, Blizzard, California, vfx jobs, cg jobs, 3d jobs

Senior User Interface Designer

HEARTHSTONE
Irvine – California , United States

Blizzard Entertainment is currently looking for an experienced, creative, and artistically talented senior user interface (UI) designer for Hearthstone. The UI designer will work closely with the rest of the UI team, art director, and designers to conceptualize and design charming user interfaces for features on desktop and mobile platforms.

RESPONSIBILITIES

Understand and build upon Hearthstone’s visual identity and sensibilities.
Apply and maintain a consistent art style throughout the entire project interface.
Create designs that can be consistent across multiple platforms (desktop, tablet, and phone).
Create animated prototypes demonstrating UI interaction models and visual effects.
Collaborate with a team of engineers in the implementation of UI components.
Work collaboratively within a team of developers to create an intuitive UI experience.
Iterate using feedback to drive and polish features to a high quality state.
Make independent creative decisions and work with a team to execute.

REQUIREMENTS

A minimum of 5 years’ experience working in the gaming, graphic arts, or interaction design field
Strong graphic design skills – an understanding of bold shapes, particular iconography creation, artistic sense, and fluency in Adobe Photoshop
Able to illustrate UI components that are consistent with Blizzard Entertainment’s design philosophy
Able to digitally render and paint all types of materials and surfaces
Strong understanding of UI, and usability principals
Able to work well with a team in a dynamic, cross-discipline, and iterative setting
Able to understand technical implementations, and limitations
Excellent written and verbal communications skills
A passion for video games, and user interface design

PLUSES

Game industry experience designing user interfaces for software titles
Prototyping skills with tools such as Adobe After Effects / Adobe Flash / Microsoft Blend
Wire-framing experience
Traditional 2D sketching and composition skills
Understanding of how objects are constructed and how materials affect their design
Extensive experience playing Blizzard Entertainment games

REQUIRED APPLICATION MATERIALS

Resume

Cover Letter which should include:

Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000I6
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Technical Artist

WORLD OF WARCRAFT
Irvine – California , United States

Blizzard Entertainment is looking for a top-notch technical artist to join the World of Warcraft team as they craft new adventures for the denizens of Azeroth. You must be skilled in creating tools using Python, MEL or MaxScript, and be well-versed in developing and supporting art content pipelines. The ideal candidate is at their best in an environment of peers who are passionate about making great games.

REQUIREMENTS

A minimum of 3 years’ experience as a technical artist in game
Experience with tools creation to facilitate artistic production
Maya or 3ds Max knowledge and experience including Python, MEL or MaxScript
A desire for helping others and to improve art content pipelines
Strong technical background
Detail oriented and efficient

PLUSES

Previously shipped one or more AAA PC or console titles as a technical artist or technical animator
Rigging experience and be well-versed in the process of animation creation and animation techniques
Strong foundation in art or animation
Understanding of the visual style of World of Warcraft and a passion to push it to the next level

REQUIRED APPLICATION MATERIALS

Resume
Cover letter

Demo reel and / or portfolio demonstrating relevant artistic and technical skills
Only online submissions (website, blog, online album, etc.) will be accepted

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000O8
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Outsource Animation Supervisor

WORLD OF WARCRAFT
Irvine – California , United States

Blizzard is looking for a highly motivated and talented animator to join the World of Warcraft team in Irvine, California. This position requires hands on direction, management, and engine integration of a wide range of character animation assets.
The ideal candidate would have a high degree of animation skill with an affinity towards production management. The role requires strong animation direction and leadership skills to be able to manage and provide detailed feedback to external art vendors. They must also be an experienced and flexible artist, able to put final touches on any piece, and then be able implement those assets into the game engine. They will coordinate with team leads to build relationships, track assets, and help identify art needs.
They’ll be required to provide daily feedback for both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics, and other facets of both 2D and 3D animation is essential. The animation supervisor must be well-versed in related tools — 3DS Max, Maya, etc.

RESPONSIBILITIES

Work closely with animation lead and production to ensure all assets have required information in a timely manner, prior to being sent to external teams.
Interface with external teams; provide daily direction via documentation and sketching over incoming content.
Implement final assets into game engine and make any fixes that are needed.

REQUIREMENTS

A minimum of 3 years’ CG key frame animation experience in games, television or film
1 shipped project working as an outsource animation supervisor or equivalent experience
Self-driven, good communicator and a great team-player
A passion for video games, especially Blizzard Entertainment products
Bachelor’s Degree in Animation, Art, related field, equivalent online art education in animation or equivalent work experience

PLUSES

Understand the visual style of World of Warcraft
Extensively played World of Warcraft

PORTFOLIO REQUIREMENTS

Resume
Cover letter

Portfolio and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000DH
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FX Artist

HEARTHSTONE
Irvine – California , United States

The Hearthstone team is looking for a visual effects (VFX) production artist. The focus for this position will be working closely with the art director and designers to bring the team’s artistic vision to life. Responsibilities include creating evocative visual effects in the fun / whimsical style that is synonymous with Hearthstone, developing these same effects from concept to implementation, and working to maintain a consistent aesthetic across all of the effects in the game. The ideal candidate has a firm grasp of color, animation, storyboard, visual design, and able to convey all of these in their visual effects.

REQUIREMENTS

Experience with creating consistently charming, eye-catching, real-time effects (FX) using Photoshop, Maya, and in-game FX systems
Skilled in developing effects that work across a wide range of system configurations (looks great on the newest graphics chips but still holds up on a variety of mobile devices)
Superior eye for lighting, value, color, details, and the ability to use them in creating beautiful visual effects that support gameplay
Experience creating real-time, in-game VFX for a variety of platforms from desktop to mobile
Self-motivation, excellent communications skills, and able to work within a team
Positive attitude and able to receive and provide objective feedback
A passion for games

PLUSES

Familiar with the Unity game engine
Passion for creating charming and lighthearted imagery synonymous with Hearthstone
Previous game production experience

SUBMISSION / PORTFOLIO REQUIREMENTS

Cover Letter is required

Portfolio, and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album).
Must be willing to complete an art test if requested to do so

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1500026
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Art Manager

WORLD OF WARCRAFT
Irvine – California , United States

Managing creative talent is a creative talent all its own. As art manager, you’ll be responsible for the management of the World of Warcraft art and animation team, working with production on scheduling and tasking, and the overall growth and improvement of the art department—leveling up, as it were. We’d love to see a background in AAA art, though it’ll be a combination of your experience managing creative people and an understanding of game dev dynamics that’ll be most critical to your success in this role.
Passion for managing artists over managing the art is a distinction we’d like to make here. We’re really looking for a manager who loves guiding artists to success, both individually and as a department. Take a look below at the responsibilities to get a better sense of the day-to-day responsibilities. If you’re ready to embrace the challenge of mentoring and growing one of the most talented art departments in the industry, we want to hear from you!

RESPONSIBILITIES

Manage individuals and production in the animation and art departments for World of Warcraft.
Supervise staff and work with Senior Art Manager and team Leads to provide work direction, performance reviews, and coaching.
Create and implement action plans for the department’s future success, emphasizing training and development.
Administer staffing decisions that help achieve both the short-term and long-range goals of the team
Help create and manage department schedule and insure proper workflow through the department.

REQUIREMENTS

Experience as a lead, supervisor, art manager or art director in AAA game art production
Demonstrated ability to manage a group of artists in a dynamically changing game production environment
Proven ability to deal a with a wide range of personnel issues including recruitment, career development and conflict resolution
Demonstrated ability to interact as part of a team and to contribute to increasing productivity goals and efficiencies
Strong organizational skills
Well-developed interpersonal communication skills, diplomacy and tact

PLUSES

Bachelor’s Degree in Art, Animation, Computer Graphics, or related field

SUBMISSION/PORTFOLIO REQUIREMENTS

Resume required
Cover letter required

Portfolio and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000F8
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Art Director

WORLD OF WARCRAFT
Irvine – California , United States

Reporting to the senior art director, the art director will be their key partner in the execution of World of Warcraft’s (WoW) art. The art director role requires you to ignite others both as a leader and as an artist. As a leader you will be a motivational catalyst for the art team. As an artist, you will help define the look of new characters, environments, and architecture in the WoW style. In addition to channeling the visual direction of our senior art director to the art team, the role will act as one of the key communications conduits for design and programming.

RESPONSIBILITIES

Create concept paintings, models, textures, and other benchmark assets that inspire others.
A proven ability to visually solve problems in collaboration with the broader game team including other artists, art leads, and design leads.
Partner with the senior art director to own and define assigned aspects of the project as directed.
Excellent ability to art direct multiple art disciplines.
Partner with production to ensure schedules and plans meet business and project needs.
Partner with art management to ensure team is healthy and strong.

REQUIREMENTS

A minimum of 10 years’ experience crafting video game art
A minimum of 5 years’ experience as a lead artist or art director
Genuinely enjoys working with others
Takes initiative to solve problems with excellent follow through
Thrives in a collaborative work culture
Experience working with an art director to develop a unique and cohesive visual style
Works closely with game design to ensure art enhances the player experience
Able to explore a wide variety of ideas that push the WoW style

PLUSES

Passion for medieval fantasy
Extensively played WoW

REQUIRED APPLICATION MATERIALS

Resume
Cover letter

Portfolio demonstrating relevant artistic skills
Only digital artwork submissions such as website, blog or online album will be accepted
An art test may be required if the work presented doesn’t adequately demonstrate a similar style to Wow
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000C1
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Cinematic Animator (Temp)

CINEMATICS
Irvine – California , United States

Blizzard Entertainment is looking for a talented 3D animator to assist our Cinematics team in creating the next generation of animated films that can work on a contract basis. The Cinematic animator will be skilled at animating characters at a level that lives up to the ever-increasing Blizzard Entertainment standard of quality. This person will assist in supporting and evolving the Cinematics team with constructive feedback both technically and artistically. The ideal candidate will have a strong foundation in animation principles, the ability to reinforce the story by creating memorable performances, and have aptitude working in a variety of animation styles.

REQUIREMENTS

A minimum of 3 years’ experience in game development, television, or film industry using Maya or equivalent 3D program
Able to effectively collaborate with other artists, producers, and programmers
Self-motivation, good communication skills, and a great team-player attitude
Passion for film, animation, and video games

PLUSES

Artistic skills: storyboarding, gesture drawing, 2D animation, composition
Technical skills: rigging, scripting, and understanding of pipeline
Physical skills: acting, martial arts, and choreography
Filmmaking skills: cinematography, pre-visualization, editing, and story writing

Understanding of FX, particles, cloth, and hair as they contribute to a character’s performance

REQUIRED APPLICATION MATERIALS

Resume

Demo Reel demonstrating excellent 3D animation skills
Cover Letter
**Only submittals with all three will be considered.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000N3
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Lighter/Compositor (Temp)

CINEMATICS
Irvine – California , United States

Blizzard Entertainment’s cinematics team is seeking an experienced lighting / compositing artist to jump into working on Blizzard’s imaginative worlds. We’re looking for someone with the experience and passion to make our shots epic. If you’re interested in diving into that which makes up the worlds of World of Warcraft, Diablo, StarCraft, and other interesting projects, come join us!

RESPONSIBILITIES

Design and implement lighting of characters and environments for shots that meet and enhance the given art direction.
Maintain the overall look, color balance, and quality for assigned shots and sequences to create uniformity in all finished work.
Work with FX department for integrating and developing FX.
Work closely with visual effects supervisors, producers and the lighting / compositing supervisor.
Ultimately responsible for completing all lighting and compositing of shots.

REQUIREMENTS

A minimum of 5 years’ experience in the feature film or commercial production environment
A strong knowledge of Nuke, Maya, Linux, Renderman, and can easily adapt to a new pipeline and proprietary lighting tools
Fully understands an “iteration intensive” shot pipeline
Able to plan and execute complex 3D lighting scenes, including working with layers, and passes
Able to determine best approach to solve lighting and compositing challenges and develop final overall look
Able to perform all tasks associated with the compositing and lighting process, including 2D tracking, layering of elements, color grading, roto work, projection of elements, and extensive 3D compositing
Accountable for meeting productivity and quota targets

PLUSES

Experience in working in a full 3D Animated Pipeline

PORTFOLIO REQUIREMENTS

Provide a demo reel and demo reel description of you work per shot
Demo reel should display a firm artistic understanding of light and composition

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000OR
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