Added by on 2014-07-04

Blizzard Entertainment Recruiting 3D In-Game Artist, GNOC Supervisor, Senior FX Artist, Senior Lighting / Compositing Artist, VFX Artist, Human Resources Coordinator, Human Resources Coordinator, Lead Producer, Media Capture Artist & Producer (Austin)

Blizzard Recruiting, Blizzard, Blizzard jobs, Blizzard, California, vfx jobs, cg jobs, 3d jobs

3D In-Game Artist

CINEMATICS

Office: Irvine, California, United States

Blizzard’s In-Game Cinematics team is looking for a 3D Artist to help us tell the stories of the World of Warcraft. In our small-team environment, this position will be tackling a wide variety of artistic tasks. The primary focus will be on creating FX (both 2D and 3D), cleaning up game models, and painting textures, but may also include creating new models, motion graphics, compositing, and lighting. We need someone who is enthusiastic, knows and loves the art of WoW, and enjoys creating in a fast-paced, highly collaborative environment.

Requirements

A minimum of 3 years’ experience in game development modeling and texturing 3D assets using 3DS Max and Photoshop (or equivalent 3D and 2D programs)
A minimum of 2 years’ experience creating spectacular game engine FX
Experience with creating 2D FX in After Effects or equivalent software
An understanding of anatomy, form, and silhouette in regard to character modeling
Superior eye for light, shade, color, and detail in painting stylized texture maps
Able to create art in the distinct World of Warcraft style
Self-motivated, good communications skills, and a great team-player attitude
Able to take direction from show and department leads while matching an existing style
An impressive demo reel showing off your amazing art skills

Pluses

Have shipped at least one AAA PC or console title as a 3D artist or FX artist
Experience with Mudbox, ZBrush, or equivalent modeling program and the process of converting high-poly sculpted models into lower poly game assets
Strong foundation in the traditional arts, including figure drawing and painting
Experience creating motion graphics in After Effects of equivalent software
Has multiple level 80+ characters in the World of Warcraft
Lawn dart dueling

Required Application Materials

Demo Reel, web-Link or portfolio containing examples of professional CG art with clear descriptions of your contributions per submitted images, models, and shots. Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted. Inclusion of personal CG artwork is a plus
**Only submittals with Demo Reels will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1400075
———————

GNOC Supervisor

IT – NETWORK OPERATIONS

Office: Cork, Munster, Ireland

Blizzard is seeking a talented, motivated manager to help ensure Friday night raids can drop bosses, Terran Siege Tanks can splatter Zerglings, and that regardless of the hour, Diablo lives in a state of terror. If you like the idea of making sure gamers can game, have experience with managing in operations center or helpdesk environments, or if you think you have the skills, read on.

What is Network Operations (BONS)?

Blizzard’s online network systems is the global network operations (GNOC) team responsible for supporting ALL of Blizzard’s customer-facing IT systems and services. Such services include Battle.net, World of Warcraft, StarCraft II, Diablo 3, Hearthstone, and Heroes of the Storm. In addition to managing these IT platforms, BONS also works closely with our development teams throughout a product’s lifecycle. Our team’s mission statement: Innovating and delivering global technology solutions to power the most epic entertainment experience… Ever.
The global network operations center exists to support Blizzard’s production infrastructure in the pursuit of providing our customers with a reliable, quality, entertainment experience. We accomplish this by ensuring high reliability and quality of service through prevention of, and mitigation of, system impairments and downtime.

Shift hours and days may vary as GNOC is open 24 hours per day, 7 days per week.

Responsibilities

Lead and supervise a team of GNOC technicians.
Ensure audit, monitoring, and documentation of Blizzard’s worldwide IT infrastructure.
Proactive and after-the-fact reviews of processes and work.
Identify employee development needs and provide coaching, mentoring and support development of training programs.
Manage employee absences and time off requests.
Provide regular employee performance reviews.
Ensure proper staffing of the team.

Requirements

A minimum of 2 years’ leadership experience with task oriented teams or a minimum of 4 years’ experience in an IT service desk or operations center environment
Strong management experience to include skills evaluations, goal setting, feedback, mentoring, coaching, hiring process, training, and motivational theories
Working knowledge of project management, process analysis, process improvement, and change management methodologies
Able to multitask while maintaining a high attention to detail in a fast-paced, fluid environment
Able to explain complex concepts and issues, in both written and verbal form, to a wide range of personnel, with diverse backgrounds and levels of technical ability
Fluent in English and excellent written and verbal communications skills
Available to work shifts that may include nights and weekends

Pluses

A love for games and the technologies that support them
An innate curiosity and a love of learning
Empathy for customers and an understanding of what our games means to them
Strong problem solving skills and the ability to apply these skills to “the big picture”

Exceptional listening skills

An understanding of the personal and business impacts of the decisions you make
Degree in business, computer science or a related IT discipline

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000F7
————————

Senior FX Artist

CINEMATICS

Office: Irvine, California, United States

Blizzard Entertainment is looking for a talented temporary senior FX artist to assist our Cinematics team in creating the next generation of our award-winning animated films. You will work in partnership with modelers, animators, lighters, texture artists, and compositors to ensure shots are delivered to the highest standard. You must be skilled at providing simulations and systems that mimic real life phenomena such as smoke, fire, and water. You must also be able to demonstrate quick-compositing of FX elements for review by the supervision team. Lastly, you must be able to help design solutions where a more procedural approach can be used to help create the effects required.

Requirements

A minimum of 5 years’ experience producing feature film quality effects in Houdini, Maya, 3dsMax, or other related packages. ( RayFire, RealFlow, Thinking Particles, FumeFX, etc.)
A good understanding of physical dynamics and natural phenomena
Extensive experience with particle systems, fluid dynamics, rigid body dynamics, and procedural systems
Proven track record creating effects such as smoke, fire, clouds, water, steam, and explosions
Experience with node-based compositing software such as Nuke
Able to problem solve both technically and creatively in a collaborative environment with directors / art directors
Able to stay current with the latest tools, technologies, and techniques
Familiar with feature film level pipelines and their respective issues

Pluses

Experience with VEX or the RenderMan Shading Language
Experience with C++ or Python

Submission / Portfolio requirements

Resume
Cover letter
Portfolio, and / or reel demonstrating relevant artistic skills required
** Only online artwork submissions will be accepted (e.g. website, blog or online album)

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=140007B
————————

Senior Lighting / Compositing Artist (Temp)

CINEMATICS

Office: Irvine, California, United States

The Blizzard cinematics team is seeking an experienced temporary senior lighting / compositing artist to jump into working on Blizzard’s imaginative worlds. We’re looking for someone with the experience and passion to make our shots epic. If you’re interested in diving into that which makes up the worlds of WoW, Diablo, StarCraft, and other interesting projects, come join us!

Responsibilities

Design and implement lighting of characters and environments for shots that meet and enhance the given art direction.
Maintain the overall look, color balance, and quality for assigned shots and sequences to create uniformity in all finished work.
Fully understands an “iteration intensive” shot pipeline.
Work with FX department for integrating and developing FX.
Work closely with visual effects supervisors, producers and the lighting / compositing supervisor.
Ultimately responsible for completing all lighting and compositing of shots.

Requirements

A minimum of 5 years in the feature film or commercial production environment
A strong knowledge of Nuke, Maya, Linux, Renderman and can easily adapt to a new pipeline and proprietary lighting tools
Able to plan and execute complex 3D lighting scenes, including working with layers and passes
Able to determine best approach to solve lighting and compositing challenges and develop final overall look
Able to perform all tasks associated with the compositing and lighting process, including 2D tracking, matte extraction, layering of elements, color grading, roto work, projection of elements and 3D components
Accountable for meeting productivity and quota targets

Pluses

Experience in working in a full 3D Animated pipeline

Submission / Portfolio requirements

Resume
Provide a demo reel and demo reel description of you work per shot
Demo reel should display a firm artistic understanding of light and composition.
**Only online artwork submissions will be accepted (e.g. website, blog or online album)

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000CP
———————–

VFX Artist

DIABLO III

Office: Irvine, California, United States

Blizzard Entertainment is looking for an exceptionally skilled VFX Artist to work on all things Diablo. Our ideal candidate has extensive experience working with 3D packages, in-game VFX systems to create a wide range of VFX (fire, smoke, explosions, etc.), as well as a general understanding of good game play communications. Essential skills include a solid grasp of the principles of motion, anticipation, dynamics, follow-through, and other facets of animation. The VFX Artist must also have skill in creating textures and geometry needed for stylized VFX backed by related tools expertise – Photoshop, After Effects, Maya, etc.
The ideal candidate works well in an environment of peers who are passionate about Diablo, making great games, killing demons, and getting loot!

Requirements

Experience creating brilliant, eye catching real-time VFX using Photoshop, Maya, and in-game VFX systems
Strong grasp of visual design principles used to create stylized, compelling VFX
Able to paint VFX textures from scratch and match an established style
High degree of proficiency with 3D graphics, particle systems, physics, ribbons, shaders, etc.
Solid knowledge of rendering engines
Self-motivated, humble, excellent communications skills, and a legendary team-player attitude
A minimum of 4 years’ creating real-time special VFX for video games

Pluses

Previously shipped AAA PC or console titles in an equivalent type role
Scripting experience in Lua, Python, etc.
Experience creating and using real-time shaders
2D or 3D animation experience
Strong passion for developing games
Knowledge and understanding of the Diablo universe

Submission / Portfolio requirements

Resume
Cover letter
Portfolio of relevant work required
Only online artwork submissions will be accepted (e.g. website, blog or online album)Willingness to complete art test if required
**Only submittals with all three will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1400097
———————-

Human Resources Coordinator

HUMAN RESOURCES

Office: Irvine, California, United States

You’re a great human resources coordinator. Your skillset, curiosity and motivation are a perfect fit for any HR department in nearly every industry. Every company has employee relations issues, benefits and the usual slew of HR functions, so why come to Blizzard Entertainment? We offer one of the most fast-paced, progressive, and visionary environments for HR professionals to ply their craft.
Our HR staff ranks among the most talented and professional in any industry, but they also place a high value on creative thinking and unique approaches. Frankly put, if you’re looking for a static grind in a slow-to-change office, this isn’t the role for you. For those of you with an adventurous spirit and a desire for knowledge-sharing and growing, our HR team would like to add a coordinator to the team! You’ll be participating in and helping shape and improve the day-to-day operations of HR functions including employee relations, benefits, onboarding, timekeeping administration, and filing.
The ideal candidate is highly responsible, organized, and has the ability to maintain a strict code of confidentiality. You must have a demonstrated aptitude for working well with people, and the desire to jump in and contribute to an agile, fun, and fast-paced environment.

Responsibilities

Complete administrative tasks including filing, data entry, and other clerical functions.
Provide assistance to the HR managers with HR related questions and coordinator tasks.
Respond and assist with employees’ relations questions under the guidance of the HR manager.
Answering questions on benefits (enrollment, leaves, policy questions, etc.).
Coordinate on / off-boarding, HR reporting, and special projects as requested.
Help identify gaps in processes to support business initiatives.
Assist with building a knowledge base of HR questions and answers.
Assist with updating information in Taleo, submitting tickets in Oracle Fusion and helping manage timekeeping or resolving timekeeping issues in Workforce.
Other duties and special projects as assigned.

Requirements

Able to work independently and retain knowledge
Excellent written and verbal communication skills with multiple levels of management
Excellent organizational skills and detail-oriented approach to problem solving
Able to use discretion when presented with sensitive and confidential information
Strong working knowledge of Microsoft Office applications (PowerPoint, Excel, Word, SharePoint etc.)

Pluses

Bachelor’s degree in related field
In-depth knowledge of Blizzard Entertainment’s intellectual properties and game services
Passion for technology and video gaming
Working knowledge of California law
Required Application Materials

Resume

Cover Letter, which should include:
Why you are interested in working for Blizzard
What games are you currently playing
**Only submittals with Resumes and Cover Letters will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000B7
————————–

Human Resources Coordinator

HUMAN RESOURCES

Office: Irvine, California, United States

This role provides administrative support to the product development human resources (HR) team. This includes all aspects of on-boarding new hires into the organization and assisting HR Managers with transactional requests related to payroll, time-keeping, and employee policies. The ideal candidate is highly responsible, organized, and has the ability to maintain a strict code of confidentiality.

Responsibilities

Provides assistance to HR managers with HR related questions and coordinator tasks.
Responsible for all aspects of on-boarding all product development new hires.
Creates HR reports as requested.
Fulfills all tasks related to HR programs such as tuition reimbursement requests and /loot program administration.
Completes administrative tasks including filing, data entry, and other clerical functions.
Responds to employee questions and provides solutions to problems – on a timely basis and with a smile.
Helps identify gaps in processes to support business initiatives.
Assists with new hire orientation and associated paperwork including updating information in Taleo and Fusion.
Helps organize new hire mixers, new hire orientation, and other HR-related events.
Other duties and special projects as assigned.

Requirements

Bachelor’s degree in related field
A minimum of 2 years’ experience, preferably in human resources
Excellent written and verbal communication skills with multiple levels of management
Excellent customer service and organizational skills with a detail-oriented approach to problem solving
Able to use discretion when presented with sensitive information or confidential
High level of integrity as demonstrated personally and professionally
Basic understanding of California labor law and employee relations
Strong working knowledge of Microsoft Office applications (PowerPoint, Excel, Word, SharePoint, etc.)

Pluses

In-depth knowledge of Blizzard Entertainment’s intellectual properties and game services
Passion for technology and gaming

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000EY
————————

Lead Producer

SERVICE TECHNOLOGIES

Office: Irvine, California, United States

Blizzard Entertainment is looking for a highly organized individual with outstanding communication skills and proven experience in project management and team leadership to lead the production efforts for our Service Technologies team.
Service technologies is a newly formed department with a mission to provide a best in class application suite to support our customers, and to help them support themselves. We aim to provide the best end-to-end customer experience in the industry.
We are looking for an individual who has a proven track record in a senior or lead producer role, or higher, who enjoys getting their hands dirty in day-to-day production as well as thinking strategically to solve high-level challenges.

Responsibilities

Manage a team of producers, and coordinate the development process throughout all phases of the software development lifecycle.
Partner with other teams, including customer service, QA, Battle.net, and game teams, to deliver an epic end to end gaming experience through a commitment to exceptional customer service.
Evangelize efficient processes and policies to team leadership, and internal support organizations.
Assist team leadership in creating a project roadmap that spans multiple years.
Coordinate, track, and manage the activities of team members to ensure that project tasks are completed on time.
Provide motivation and direction to ensure that project goals, objectives, milestones, and deliverables are achieved.
Create, and maintain a creative environment, resolve personnel challenges, motivate qualified developers, serve as custodian of team health, and foster a culture of success.
Communicate with team leadership on status, risks, and needs of the project.
Coach and guide the rest of the production team toward achieving their career goals.

Requirements

A minimum of 3 years’ experience as a senior / lead producer
Able to build relationships and communicate effectively with programmers, business analysts, designers, and business personnel
Able to work well in a team environment and manage multiple complex projects with a commitment to timely delivery
Knowledge of software development lifecycle methodologies, including agile and lean methodologies
Proven experience managing schedules and employees to achieve desired results
A working practical knowledge of, and experience with software and tools related to planning and scheduling
Exceptional verbal and written communications skills
Able to facilitate and mediate between all teams
Unrelenting self-motivation and initiative
Required Application Materials

Resume

Cover Letter, which should include why you are interested in working at Blizzard
**Only submittals with Cover Letters will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000B6
————————

Media Capture Artist

VIDEO PRODUCTION

Office: Irvine, California, United States

Blizzard Entertainment is looking for a talented and well-rounded media artist to support our video and post production department. The ideal candidate is a person with an artistic eye, who can leverage the Blizzard Entertainment style to create a wide range of art on multiple media, including but not limited to web graphics, screenshots and video capture. This artist must also be versatile in working with and manipulating already-created art assets into polished, usable formats across the same wide range of media. Additionally, this artist must be flexible and enjoy working on a variety of different projects while being able to manage multiple overlapping deadlines.

Responsibilities

Navigate game clients and editors to set up, and capture game assets for each of Blizzard Entertainment’s IPs.
Capture video footage for marketing assets and game trailers.
Compose artistic screenshots that capture the essence of our IPs, for a variety of clients.
Manipulate image composition, and perform basic paint overs.

Requirements

A minimum of 2 years’ professional experience as a Capture Artist
Understanding of the art styles of Blizzard Entertainment’s IPs
Exceptional eye for composition, contrast, and color
Advanced knowledge of Adobe Creative Suite
Able to take direction, as well as learn and implement new processes
Able to work in an environment that requires rapid project turnaround, and frequent priority shifts
Amazing creativity, and demonstrated ability to generate innovative concepts, designs, and ideas
Able to communicate effectively across multiple teams, with excellent written and verbal communication skills
Able to work well in a collaborative team environment, and within an iterative design process

Pluses

Extensive knowledge of Blizzard Entertainment IPs
Knowledge of video editing software such as, Adobe Premiere (or equivalent package)
Traditional art skills and experience
Passion for video games, movies, graphic novels, and other elements of pop culture
Applicants must submit (i) Demo or samples, (ii) a cover letter, (iii) and a resume. Only resumes with all three requested documents will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=14000AQ
————————

Producer (Austin)

SERVICE TECHNOLOGIES

Office: Austin, Texas, United States

Are you interested in production at Blizzard Entertainment? Well good news, the corporate applications team is looking for you. Yes you! Blizzard Entertainment seeks an enthusiastic producer for our corporate applications team focusing on our internal applications. This candidate would be responsible for managing day to day task and bug tracking, resolving blocking issues for the development team, keeping all status reports and project info up to date and managing releases.

Responsibilities

Liaise between the support, HR, finance, marketing, and game development teams to complete projects and provide an information conduit to improve communication, organization, and accountability across the departments.
Liaise between the support and game development teams to complete projects and provide an information conduit to improve communication, organization, and accountability across the departments.
Manage projects from initiation to completion.
Work with department leads and other producers to determine resources necessary to see projects through to completion.
Coordinate, track and manage the activities of task-able personnel to ensure that project tasks are completed on time.
Provide motivation and direction to ensure that project goals, objectives, milestones and deliverables are achieved.
Contribute to a positive work environment and a healthy team culture.
Handle other duties as assigned.

Requirements

A minimum of 2 years’ experience in a project management role
Exceptional verbal and written communications skills
Exceptional follow-up skills
Experience communicating effectively with both technical and non-technical personnel
Understanding of software development processes and project management methodologies
Proven experience managing schedules and project resources to achieve desired results on time
Unrelenting self-motivation and initiative

Pluses

Previous programming or technical experience
Previous design or art experience
Launched or shipped one or more successful software products
Passion for Blizzard Entertainment’s games
Experience with Agile development methodologies (Scrum or Kanban)
Experience with MS Visio and MS Project
Required Application Materials

Resume

Cover Letter which should include:

Why you are interested in working at Blizzard
What games you are currently playing
**Only submittals with Cover Letters will be considered.

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=140004F
——————–
Blizzard Entertainment Recruiting 3D In-Game Artist, GNOC Supervisor, Senior FX Artist, Senior Lighting / Compositing Artist, VFX Artist, Human Resources Coordinator, Human Resources Coordinator, Lead Producer, Media Capture Artist & Producer (Austin), Blizzard Recruiting, Blizzard, Blizzard jobs, California, vfx jobs, cg jobs, 3d jobs, Blizzard Entertainment Recruiting