Added by on 2016-05-11

Blizzard Entertainment Recruiting Motion Graphics Artist, Associate Event Manager, Back End TD, Art Manager, Game Capture Artist, Senior Concept Artist, Senior Character Artist, Senior Writer, Senior VFX Artist, Senior Animator & FX Artist

Blizzard Recruiting, Blizzard, Blizzard jobs, Blizzard, California, vfx jobs, cg jobs, 3d jobs

Motion Graphics Artist (Temp)

The video and post-production team within the cinematics department is focused on creating industry-leading video content to support all of Blizzard Entertainment’s titles and is looking for a temp motion graphics artist. This person must have strong title design and After Effects experience, outstanding communications and time management skills, and be highly organized. He / She must be able to thrive in a fast-paced environment, handling multiple projects with tight deadlines, while maintaining a level head, positive attitude, and a focused resolve to help the team stay on target.
This person will be responsible for using existing and / or creating original art assets to create inspired motion effects, stunning animations, transition effects, and animated lower-thirds and logo bumpers. This person will be working closely with a team of video editors, creatives, producers, and capture artists to develop and execute a high volume of exciting new content. This person will also be providing on-air graphics content for live web broadcasts and live-to-tape web shows, working with our live broadcast team to raise the industry quality bar.
He / she must be able to operate with varying degrees of supervision, taking ownership when needed while remaining flexible to collaboration and iteration. They must also be able to organize and optimize comps to streamline render times, generate necessary types of footage for editorial, interpret and execute notes with minimal follow up, all while maintaining strong communications with the rest of the larger video and post-production team.

REQUIREMENTS

A minimum of 4 years’ professional motion graphics experience in a film, animation, television, or videogame cinematics environment
Mastery of Adobe After Effects, as well as other Adobe Creative Suite software and applicable plug-ins
Excellent sense of timing and camera composition
Critical eye for color, composition, lighting, art, and animation
Able to iterate quickly and openly, and collaborate in real-time problem solving
Knowledge of current industry-standard post-production workflows and organization
Able to learn quickly and adapt to new technologies and different work methodologies
High self-motivation with excellent communication skills and a positive “can do” attitude
Able to work well under tight deadlines and quick project turnover
Able to work closely with multiple directors, creative leads, producers, editors and other team members
Able to troubleshoot and solve problems independently

PLUSES

Knowledge of and passion for Blizzard’s game worlds and the stories told within them
Knowledge of professional 3D packages such as Maya, 3Ds Max or Cinema 4D
Knowledge of additional compositing software packages such as Nuke
Experience with Color Correction software packages and color standards
Able to draw rough storyboards

REQUIRED APPLICATION MATERIALS

Resume
Demo Reel

Cover Letter, which should include:
Why you are interested in working at Blizzard
What games you are currently playing
Apart from your own, what are 1-2 of your favorite motion graphics reels and why?

**Only Resumes with Cover Letters will be considered.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1600096
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Associate Event Manager

The associate events manager supports the consumer products department with event planning and logistics. These event responsibilities are primarily focused on creating industry leading merchandise sales experiences at pop-culture and Blizzard-run events, but also cover industry trade shows and consumer product launches. The ideal candidate has proven experience in delivering world class retail, trade show, and event experiences, possesses excellent organizational and time-management skills, and has a strong sense of commitment to, and personal ownership of, the responsibilities assigned to them. This position reports to the event manager in Irvine.

RESPONSIBILITIES

Event planning and execution
Plan for and help manage the physical retail presences at events.

Develop event plans for select events, including but not limited to the following:

Product offering
Sales forecasts
Event budgets
Inventory management plans
Staffing schedules
Travel plans
Set up / tear down
Freight forwarding, customs / duties, and drayage
Point of sale and cash handling
Promotional activities

Support on-site execution of all aspects for events, including management of staff, vendors, and convention center staff, as well as troubleshooting any and all issues that may arise to provide a quality consumer experience.
Manage third party vendors by issuing RFPs, negotiating rates, routing related contracts, and managing invoices.
Other
Communicate status updates with event manager on a weekly basis.
Assist event manager team with special events and additional projects as assigned.

REQUIREMENTS

A minimum of 5 years’ of event management, and / or retail experience
Able to work and thrive in a globally oriented environment
Able to effectively manage third party vendors and promotional partners
Experience with a variety of point of sales systems
Able to manage multiple complex projects simultaneously and meet deadlines consistently
Excellent communications and presentation skills
Excellent organizational and analytical skills
Passion for playing computer games
Bachelor’s Degree in Business or related field

PLUSES

Experience in the games industry
International business experience

REQUIRED APPLICATION MATERIALS

Resume
Cover Letter

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=160007S
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Back End TD

Blizzard Entertainment is seeking a talented, motivated, and experienced back end technical director (TD) to join our cinematics team. The back end TD must have a thorough knowledge of lighting and rendering tools, look development, matte painting, compositing, and related industry standard workflows, as well as related cross pipeline tools and workflows. They will work with technical and artistic supervisors to determine workflows, tool requirements, and asset needs for the back end teams. This individual will also implement artist tools and workflow automation. They must be excellent communicators.

REQUIREMENTS

Thorough understanding of techniques and technologies relating to CG back end disciplines
Strong understanding of the CG production process, from asset creation to final compositing
Excellent working knowledge of RenderMan, Vray, Redshift, and / or other renderers
Clear working knowledge of lighting workflows and tools in CG Packages (e.g. Maya, Katana)
Proficient python development skills and debugging techniques
Outstanding problem-solving skills under pressure
A minimum of 2 years’ experience in developing tools, and implementing process improvements in a CG production environment
Very comfortable within a Unix / Linux environment
Strong verbal and written communications skills
Technical support focused

PLUSES

Excellent working knowledge of Maya
Thorough working knowledge of Nuke and compositing workflows
Shader development / RSL skills
Strong programming design skills
Shell scripting experience (c-shell, bash, etc.)
Windows programming experience
Able to create workflows or tools in new unfamiliar areas
Generalist TD experience
Bachelor’s Degree in Computer Science or similar field
Familiar with Blizzard games and cinematics

REQUIRED APPLICATION MATERIALS

Resume
Cover Letter

**Only submittals with Cover Letters will be considered.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=160009R
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Art Manager

Managing creative talent is a creative talent all its own. As art manager, you’ll be responsible for the management of the World of Warcraft art and animation team, working with production on scheduling and tasking, and the overall growth and improvement of the art department—leveling up, as it were. We’d love to see a background in AAA art, though it’ll be a combination of your experience managing creative people and an understanding of game dev dynamics that’ll be most critical to your success in this role.
Passion for managing artists over managing the art is a distinction we’d like to make here. We’re really looking for a manager who loves guiding artists to success, both individually and as a department. Take a look below at the responsibilities to get a better sense of the day-to-day responsibilities. If you’re ready to embrace the challenge of mentoring and growing one of the most talented art departments in the industry, we want to hear from you!

RESPONSIBILITIES

Manage individuals and production in the animation and art departments for World of Warcraft.
Supervise staff and work with the senior art manager and team Leads to provide work direction, performance reviews, and coaching.
Create and implement action plans for the department’s future success, emphasizing training and development.
Administer staffing decisions that help achieve both the short-term and long-range goals of the team
Help create and manage department schedule and insure proper workflow through the department.

REQUIREMENTS

Experience as a lead, supervisor, art manager or art director in AAA game art production
Demonstrated ability to manage a group of artists in a dynamically changing game production environment
Proven ability to deal a with a wide range of personnel issues including recruitment, career development and conflict resolution
Demonstrated ability to interact as part of a team and to contribute to increasing productivity goals and efficiencies
Strong organizational skills
Well-developed interpersonal communication skills, diplomacy and tact

PLUSES

Bachelor’s Degree in Art, Animation, Computer Graphics, or related field

SUBMISSION/PORTFOLIO REQUIREMENTS

Resume required
Cover letter required
Portfolio and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000F8
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Game Capture Artist (Temp)

Blizzard Entertainment is looking for a talented and well-rounded video capture artist to support the video and post production team. The ideal candidate is a person with an artistic eye, who can leverage the Blizzard Entertainment style to create a wide range of video content including game play and screenshots. Additionally, this artist must be flexible and enjoy working on a variety of different projects while being able to manage multiple overlapping deadlines.

RESPONSIBILITIES

Create media assets for each of Blizzard Entertainment’s IPs.
Capture video footage for a variety of different projects.
Work closely to collaborate with project directors.

REQUIREMENTS

A minimum of 2 years’ professional experience as a video capture artist
Extensive knowledge of Blizzard Entertainment IPs
Exceptional eye for shot composition and framing
Strong attention to detail and the ability to QC your own work
Able to take direction, as well as learn and implement new processes
Able to work in an environment that requires rapid project turnaround, and frequent priority shifts
Amazing creativity, and demonstrated ability to generate innovative concepts, designs, and ideas
Able to communicate effectively across multiple teams, with excellent written and verbal communication skills
Able to work well in a collaborative team environment, and within an iterative design process

PLUSES

Passion for video games, movies, graphic novels, and other elements of pop culture
Knowledge of video editing software such as, Adobe Premiere (or equivalent package)
Experience in video game editors or an equivalent in-game cinematic tool (StarCraft 2 editor, Unreal’s Matinee, Source Filmmaker, etc.)
Hobbyist level experience modding games

REQUIRED APPLICATION MATERIALS

Resume
Cover letter
Reel or portfolio demonstrating relevant experience
Only online materials will be accepted (website, blog, online album, etc.)

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=16000BK
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Senior Concept Artist

Blizzard Entertainment is seeking exceptionally skilled and passionate senior concept artists to help drive the vision of characters and worlds in our next hit game!
We’re looking for artists that are self-starting, versatile, and enjoy being part of a collaborative environment. The ideal candidate shares our sensibilities, loves dark medieval worlds, and feels there are countless stories left to tell in the Diablo universe!

RESPONSIBILITIES

Create character / creature concepts including character sheets and detailed callouts of equipment and weapons.
Create environmental concepts that include landscape / architectural designs, props and occasional mood paintings.
Iterate on game assets with other artists and designers via paint overs, studies, and group critiques.
Visualize complex environments through the use of basic components.

REQUIREMENTS

Strong understanding of digital content creation tools such as Photoshop, Painter, etc.
Excellent illustration skills and deep understanding of human / creature anatomy, color theory, values, form, shape language and silhouette
Superior eye for light, value, composition, color, staging, architecture and detail in environmental design
Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level
AAA PC or console experience as a concept artist

PLUSES

Strong traditional arts foundation, including but not limited to figure drawing, landscape painting, illustration, etc.
Working knowledge 3D art techniques and software packages such as Maya, 3Ds Max, or Zbrush
Passion for all things Diablo

REQUIRED APPLICATION MATERIALS

Resume and cover letter
Portfolio of relevant artwork, online preferred
An art test may be required

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=160006V
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Senior Character Artist

Blizzard Entertainment is seeking an exceptionally skilled and passionate senior character artist for its next hit game!
As part of the character team you will work with concept artists, animators, designers, and engineers to create characters, creatures, and weapons in the Diablo universe. The ideal candidate understands that character work does not end in ZBrush, and can texture, surface and optimize just as well as they can sculpt. We hire people who collaborate well with equally passionate developers and share our love for games.

RESPONSIBILITIES

Collaborate with artists, designers, and engineers to bring visually compelling characters to life.
Sculpt detailed high-poly models and create efficient low-poly meshes for characters, creatures, weapons,
and armor.
Create high quality textures and author materials.
Ensure that character art supports gameplay and performance.
Help develop character art best practices and mentor others as needed.

REQUIREMENTS

A minimum of 4 years’ game development experience, specifically creating real time characters and items using Maya, ZBrush and Photoshop (or equivalent 3D and 2D programs)
Exceptional understanding of human / creature anatomy, color theory, values, form, shape language and silhouette
Strong knowledge of medieval weapon and armor design
Demonstrated proficiency with current surfacing techniques and PBR workflows
Self-motivated, humble, excellent communications skills, and a legendary team-player attitude

PLUSES

AAA PC or console experience as a 3D character artist
Solid foundation in the traditional arts, including but not limited to figure drawing, illustration and conceptual design
Proficiency with Substance Designer / Painter
Basic understanding of rigging, animation, and deformation
Passion for all things Diablo

REQUIRED APPLICATION MATERIALS

Resume and cover letter
Portfolio of relevant artwork, online preferred
An art test may be required

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=160006W
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Senior Writer

Blizzard Entertainment is looking for a talented and experienced individual to the join creative development team as a senior writer. Duties will focus on screenwriting, dialog writing for games, comics, short fiction, and general collaborative story development. The ideal candidate will have proven success as an animation writer or screenwriter, outstanding people skills, experience in a writers’ room setting, and an absolute passion to tell great stories in various cinematic mediums.

RESPONSIBILITIES

Take a lead role in the development of Blizzard Entertainment’s intellectual properties (IP), focused on animated content and game writing.
Create original story and series concepts for Blizzard Entertainment’s intellectual properties.
Contribute to IP development for all of Blizzard Entertainment’s franchises.
Work with internal development teams to evolve Blizzard Entertainment’s intellectual properties and expand them to various media types.
Work closely with storyboard artists, directors, development executives, and creative directors to develop epic entertainment experiences.

REQUIREMENTS

A minimum of 5 years’ industry or related-industry experience as a screenwriter or story editor
Successfully produced writing work, preferably in genre content
Thorough knowledge of the story-development process
Excellent written and oral business-communication skills
Passion for Blizzard Entertainment’s intellectual properties
Vast knowledge of successful intellectual properties in today’s popular culture
Able to inspire and manage others
Able to work and thrive in a team environment
Able to produce writing without constant supervision
Excellent organizational skills and ability to work well under deadlines

PLUSES

Experience in playing massively multiplayer online role-playing games, especially World of Warcraft
Bachelor’s degree or equivalent experience
Experience in designing and playing computer games

SUBMISSION REQUIREMENTS

Resume
Cover letter

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=160009B
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Senior VFX Artist

Blizzard Entertainment is seeking an exceptionally skilled senior VFX artist for our next hit game!
You have a passion for bringing the Diablo universe to life through visceral action. You live on a rich diet of fire, explosions, blood, guts, and exploding bloody guts that are on fire. Your well of creative ideas for how enemies spawn, attack, and die never runs dry. You can translate design concepts into juicy, eye-catching visuals with a stylized, hand-crafted touch and a focus on feel.
As a “Combat Imagineer” your DNA is part artist, part designer, and part tech wizard. You see ways to make crazy ideas happen. You thrive in a busy, collaborative, cross-discipline environment of peers who are insanely passionate about the dark medieval worlds of Diablo.

REQUIREMENTS

A minimum of 4 years’ experience in creating real-time VFX for games
Game play oriented with a design focused mindset
Solid experience with tools such as Photoshop, Maya, After Effects, particles, and ribbons
Able to paint VFX textures from scratch and match an established style
Able to help set and maintain project-wide style consistency
Able to mentor junior VFX artists and provide meaningful feedback
High degree of proficiency with 3D rendering / designing shaders, able to push technical boundaries
Self-driven, excellent communicator, big picture minded, and a model team-player
A passion for video games

PLUSES

Animation experience
Scripting experience in Lua, Python, etc
Character rigging experience
2D or 3D animation experience

REQUIRED APPLICATION MATERIALS

Resume and cover letter
Portfolio or demo reel demonstrating relevant artistic skills and the ability to use light, shadow, and color to create a variety of tones and moods
An art test may be required
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=160009O
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Senior Animator

Blizzard Entertainment is looking for an exceptionally skilled and highly motivated senior 3D character animator to join our Heroes of the Storm team. The ideal candidate has experience animating both humanoids and creatures of all shapes and sizes. As a member of the Heroes of the Storm animation team you must be comfortable creating cycles, appealing poses, visceral combat animations, and crowd pleasing emotes. You have a passion for games and enjoy the challenge of creating beautiful animations that are highly functional and serve the needs of the gameplay.

REQUIREMENTS

A minimum of 5 years’ experience in game development using 3DS Max or an equivalent 3D program
Exceptional skills in animating the human bipedal figure, as well as other organic forms
A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
Able to effectively collaborate with FX artists, riggers, game designers, and programmers
Self-motivation, good communications skills, and a great team-player attitude
A passion for video games

PLUSES

Have shipped AAA PC or console titles as a character animator
Skills in one or more of the related character creation tasks — illustration, modeling, texturing, rigging or scripting
Outstanding 2D animation skills
Experience in FX and particle animation
Understanding of Blizzard Entertainment’s visual style and a passion to push it to the next level
Familiar with the MOBA genre

REQUIRED APPLICATION MATERIALS

Resume
Demo Reel
Cover Letter which should include:
Why you are interested in working at Blizzard
What games you are currently playing
Must be willing to complete an art test if requested to do so

**Only submittals with Cover Letters will be considered.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=1600097
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FX Artist

Blizzard Entertainment is looking for an exceptionally skilled 3D FX artist to work on our StarCraft and Heroes of the Storm universes. The ideal 3D FX artist candidate is able to conceptualize and create natural, sci-fi and fantastical effects, all for real-time use. From crazy arcane fireballs to insane plasma beams, this person must be driven to create compelling effects and achieve the awesome quality and flavor Blizzard Entertainment games are known for.

REQUIREMENTS

Experience developing particle systems and geometry based visual effects
Strong Photoshop skills for creating effect textures for use with particle systems / animated geometry
Self-driven, passionate, creative problem solver, and a great team first attitude
A passion for video games
Understanding of Blizzard Entertainment’s visual style, and the desire to push it to the next level

PLUSES

Modeling and texturing experience for props, and / or characters is a big plus
Strong working knowledge of 3ds Max, or equivalent 3D programs
Animation experience
Previously shipped a AAA PC, or console title
Experience with the creation of next-gen shaders, and materials
Experience with MaxScript, or Mel

REQUIRED APPLICATION MATERIALS

Resume
Demo Reel demonstrating excellent 3D animation skills
Cover Letter

**Only submittals with all three will be considered.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.

Apply here:- http://sea.blizzard.com/en-sg/company/careers/posting.html?id=15000S4
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