Added by on 2013-12-20

Generalist TD with solid Model/Texture skills

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Category: 3D Generalist
Company: Blue Bolt
Location: London (United Kingdom)
Start Date: immediately

Job Description

Skills

Thorough knowledge of the principles of 3D ‘photoreal’ modelling and texturing
A good working knowledge of polygon modelling and creating UV layouts in Maya is essential
Good working knowledge of texturing using Photoshop or Mari
Additional experience of working in packages such as Mudbox or Z-brush an advantage
Additional knowledge of Lighting, FX, Rigging and Animation techniques are also an advantage

This role will require you to:

report to the 3D Supervisors
be team orientated, motivated and able to follow a brief
be able to learn quickly and troubleshoot logically
have at least 1 years experience of working in a ‘feature film’ pipeline
We appreciate that candidate may have varying levels of knowledge in the fields listed above

Applicants with long term experience in other areas of visual effects ie: ‘Broadcast’ and ‘Games’ may also be considered

If you have the relevant skills please apply with a CV, Showreel and Showreel Breakdown to vacancies@blue-bolt.com with ‘Generalist — your name’ in the subject. Showreels demonstrating ‘photoreal’ work would be preferred
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