Added by on 2016-04-30

Bluepoint Games Recruiting Look Dev Technical Artist & Senior Technical Artist

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Look Dev Technical Artist

Bluepoint Games is looking for a LOOK DEV ARTIST to join our team on a full time basis and help drive our unwavering pursuit of industry leading visual quality. You’ll contribute to the AAA titles we currently have in development as well as help set a vision of what is possible for our future titles.

Responsibilities

– Conceive visual targets for our games. Dream, then make it happen on screen
– Drive Art Direction through creation of 3D concept prototypes using any means necessary
– Solve visual challenges that occur during production, then work with the Rendering and Art teams to translate the visual solutions into implementable techniques
– Create particle effects that make Hollywood jealous
– Mentor the Art team to achieve the visual goals in game via the development tools
– Research and implement cutting edge visuals, technologies, and techniques
– Develop procedures to improve game asset quality
– Help define shader, texture, and lighting quality
– Define and tune screen space effects for highest quality visual results in our shipped title

Requirements

– Complete understanding of game workflows and pipelines
– Experience working with multiple game engines
– Expert knowledge of Maya, ZBrush, and Photoshop
– Competent knowledge of Max, Houdini, or other 3D applications
– Shader writing knowledge
– At least 5 years of experience in the games industry
– Strong communication skills
– A portfolio reflecting high-quality game art
– Able to work onsite at our facility in Austin, TX

Preferences

– Experience with Allegorithmic Substance Designer
– Maya scripting experience in Python and MEL
– C++, C#, Javascript, or other programming knowledge

To Apply

If you qualify and you feel the potential calling you, please email your resume and materials to jobs@bluepointgames.com Include “LOOK DEV TECHNICAL ARTIST” and your name in the subject line.
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Senior Technical Artist

Bluepoint Games is looking for a SENIOR TECHNICAL ARTIST to join our team on a full time basis. Tackle the most complex asset challenges and join us in developing a world-class workflow to unleash the potential of our art team in developing AAA titles for latest-gen home consoles.

Please note: This is not an entry level position.

Responsibilities

– Develop powerful and efficient workflows for the Art team
– Create new techniques and procedures to improve game asset quality
– Help improve and refine shader, texture, lighting quality
– Research and help develop new technologies
– Identify and fix pipeline issues
– Analyze and help correct art asset inefficiencies affecting console performance
– Mentor and support the Art team
– Act as a liaison between Engineering and the Art departments
– Assist with problem solving daily production issues

Requirements

– Complete understanding of game workflows and pipelines
– Experience working with multiple game engines
– Expert knowledge of Maya
– Maya scripting experience in Python and MEL
– Basic knowledge of Photoshop scripting techniques
– At least 5 years of professional experience in the games industry with at least one shipped title (excluding academic projects)
– A portfolio reflecting high-quality game art, scripted tools, and shaders
– The ability to work onsite at our facility in Austin, TX

Preferences

– Experience with Allegorithmic Substance Designer
– Shader authoring skills (HLSL, GLSL, CGFX) knowledge
– C++, C#, Javascript, or other programming knowledge

To Apply

If you qualify and you feel the potential calling you, please email your resume and materials to jobs@bluepointgames.com Include “SENIOR TECHNICAL ARTIST” and your name and in the subject line.
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