Added by on 2016-01-16

Blur Studio Recruiting 3dsMax Generalist & Character Modeling Supervisor

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3dsMax Generalist


Blur Studio is looking for highly experienced 3dsMax Generalists to work on a large game cinematic project.
Blur’s artists are excellent problem solvers who are responsible for a wide variety of 3d Generalist tasks including camera work, environment modeling, lighting and compositing. Ideal candidates will be able to show a variety of great looking modeling, lighting, compositing and rendering work. Blur’s artists must self-motivated, comfortable working quickly under tight deadlines and be able to work independently with minimal direction.
Experience with 3ds Max is a must. Familiarity with VRay and Digital Fusion is preferred. Candidates must be authorized to work in the U.S.

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Character Modeling Supervisor


Blur Studio is seeking a dynamic and highly experienced Character Modeling Supervisor to oversee the day-to-day operations of our character modeling department, ensuring that charaters are created according to the designs, visual styles, and high standards of the studio on the multitude projects that Blur may have in production at any given time. This will require partnering with studio department leaders, producers, CG Supervisors and directors to work toward common goals while leading and inspiring a team of world class in-house staff and off-site temporary employees.
Qualified Candidates will be exceptional character modelers who have mastered 3dsMax and/or Maya, as well as, Zbrush, Mari and Vray. They ust have at least 5 years of experience in the field of character development and have spent at least two years leading a team of character artists. Candidates who have worked previously as Look Development Supervisors and have demonstrated a strong eye for character shaders will be considered.

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